Headhunter: Redemption: Difference between revisions

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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20817
|serialsNTSCU      = SLUS-20817
|CRCsNTSCU        =
|CRCsNTSCU        = 2F5EB1FF
|releasedateNTSCU  = September 21, 2004
|releasedateNTSCU  = September 21, 2004
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|Comments=The game runs so well at 50 frames all the time, I didn't have any issues with this game.
|Comments=The game runs so well at 50 frames all the time, I didn't have any issues with this game.
|Tester=jamesps2
|Tester=jamesps2
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i3-4370
|GPU=Nvidia Geforce GT 750 Ti
|Revision=1.5.0 (git) Apr 14 2016 
|Graphics=GSdx
|Sound=SPU2-X
|Comments= All speed hacks including MTVU (Multi-Threaded microVU1) was enabled like the prequel before it. Used OpenGL. Hardware depth was also checked as well since these games are known to be demanding just in case. Full game is playable with no freezes or slowdowns though music in the game seems to not play sometimes unless a cutscenes or event happens, but this happens if you are reloading a save it seems. I'm not sure if that is caused by cheats though, but I don't think it's a an emulation issue, but I could be wrong.
|Tester=Yugix
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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