Haunting Ground: Difference between revisions
PAL isn't progressive by definition at all. It's 576i (notice the i instead of p), whereas NTSC is 480i. But not all games that have progressive scan in NTSC games have it in the PAL version too, but some do.
m (I'm not sure what do you mean; PAL is progressive by its definition, or are there PAL-only games with progressive icons?..) |
(PAL isn't progressive by definition at all. It's 576i (notice the i instead of p), whereas NTSC is 480i. But not all games that have progressive scan in NTSC games have it in the PAL version too, but some do.) |
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Dull Graphics & no post-processing effects | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=The grapics look very bland, some night levels are darker than normal because of the lack of post processing. And characters lack shadows. | ||
|Workaround=The | |Workaround=The issue has been resolved in v1.5.0 git builds. | ||
}} | }} | ||