Haunting Ground: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|Revision=17 01 2013 1.1.0 r5517-
|Graphics=GSdx 5464 SSE41
|Sound=
*SPU2-X 2.0.0 5478
*LilyPad 0.11.0 5403
|Comments=Runs above full speed., Filtering causes image to halo (double/triple effects) when any res > native is used...
|Tester={{ForumUser|Parotaku}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments= The lack of post-processing effects can affect the gameplay experience, because it is used to display the player characters mood in the game.
|Comments= The lack of post-processing effects can affect the gameplay experience, because it is used to display the player characters mood in the game.
|Tester=Yuri
|Tester=Yuri
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Sound=
*SPU2-X 2.0.0 5478
*LilyPad 0.11.0 5403
|Comments=Runs above full speed., Filtering causes image to halo (double/triple effects) when any res > native is used...
|Tester={{ForumUser|Parotaku}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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