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|Revision=1.5.0 DEV 2434 | |Revision=1.5.0 DEV 2434 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Direct3D 11 (Hardware) | * Direct3D 11 (Hardware) | ||
* 3x Native | * 3x Native | ||
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* Mipmapping Basic (Fast) | * Mipmapping Basic (Fast) | ||
* CRC Hack Level Automatic | * CRC Hack Level Automatic | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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|Revision=v1.7.0-dev-1996 | |Revision=v1.7.0-dev-1996 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* Renderer: Direct3D 11 and OpenGL (Hardware) | * Renderer: Direct3D 11 and OpenGL (Hardware) | ||
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* FXAA Shader | * FXAA Shader | ||
* Widescreen patch | * Widescreen patch | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
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|IssueLevel=2 | |IssueLevel=2 | ||
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game. | |Description=The game will not work properly since it will crash when starting a new game or loading a saved game. | ||
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 '''patch'''] makes the game playable. | |Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds. | ||
}} | }} | ||
{{Issue | {{Issue | ||
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|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started. | |Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started. | ||
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay. | |Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay. | ||
}} | |||
{{Issue | |||
|IssueName=Graphic corruption | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen. | |||
|Workaround=<br> | |||
#[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds] | |||
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the '''Frame Buffer Conversion''' Hardware hack. | |||
#For older versions use Direct3D with '''Partial''' CRC Hack Level. | |||
}} | }} | ||