Harry Potter and the Prisoner of Azkaban: Difference between revisions

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|Revision=1.5.0 DEV 2434
|Revision=1.5.0 DEV 2434
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Direct3D 11 (Hardware)
* Direct3D 11 (Hardware)
* 3x Native
* 3x Native
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* Mipmapping Basic (Fast)
* Mipmapping Basic (Fast)
* CRC Hack Level Automatic
* CRC Hack Level Automatic
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
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|Revision=v1.7.0-dev-1996
|Revision=v1.7.0-dev-1996
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName=Graphic corruption
|IsFixed=0
|IssueLevel=1
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Workaround=<br>
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the '''Frame Buffer Conversion''' Hardware hack.
#For older versions use Direct3D with '''Partial''' CRC Hack Level.
}}
{{Issue
|IssueName=Game still crashes at title screen.
|IsFixed=0
|IssueLevel=1
|Description=The game doesn't display the FMVs properly and has issues with other screens like the pause screen.
|Workaround=In 1.6 go to Config > '''Video(GS)''' > '''Plugin Settings''' > '''Enable Large Framebuffer'''. In 1.7 go to Config > '''Graphics''' > '''Disable Conservative Framebuffer'''. Note you can only change this when the Internal Resolution is not Native.
}}
==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
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|IssueLevel=2
|IssueLevel=2
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game.
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 '''patch'''] makes the game playable.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds.
}}
}}
{{Issue
{{Issue
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|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
}}
{{Issue
|IssueName=Graphic corruption
|IsFixed=1
|IssueLevel=1
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Workaround=<br>
#[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds]
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the '''Frame Buffer Conversion''' Hardware hack.
#For older versions use Direct3D with '''Partial''' CRC Hack Level.
}}
}}


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