Harry Potter and the Prisoner of Azkaban: Difference between revisions

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|gameinfo          = The Dementors are coming, and this time Harry needs his friends. From the opening scene on the Hogwarts Express to the climatic finale on the shore of the great lake at Hogwarts, Harry Potter and the Prisoner of Azkaban immerses you in the world of Harry Potter. As Harry, Ron, and Hermione, you'll face the dreaded Azkaban guards, fly the Hippogriff around towers, and explore Hogwarts with the Marauder's Map. Learn spells that allow you to freeze creatures, control dragons, and conjure a Patronus. New two-player minigames include Flying Seahorse Fishing and Dueling Club minigames.
|gameinfo          = The Dementors are coming, and this time Harry needs his friends. From the opening scene on the Hogwarts Express to the climatic finale on the shore of the great lake at Hogwarts, Harry Potter and the Prisoner of Azkaban immerses you in the world of Harry Potter. As Harry, Ron, and Hermione, you'll face the dreaded Azkaban guards, fly the Hippogriff around towers, and explore Hogwarts with the Marauder's Map. Learn spells that allow you to freeze creatures, control dragons, and conjure a Patronus. New two-player minigames include Flying Seahorse Fishing and Dueling Club minigames.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919436-harry-potter-and-the-prisoner-of-azkaban Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919436-harry-potter-and-the-prisoner-of-azkaban Link]
|reviewlinks      = {{ReviewLink|[http://www.gamespot.com/reviews/harry-potter-and-the-prisoner-of-azkaban-review/1900-6099905/ GameSpot]|7.2/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/harry-potter-and-the-prisoner-of-azkaban Metacritic]|70/100}}, {{ReviewLink|[https://www.ign.com/articles/2004/06/03/harry-potter-and-the-prisoner-of-azkaban-10 IGN]|6.1/10}}
|reviewlinks      = {{ReviewLink|[https://www.gamespot.com/reviews/harry-potter-and-the-prisoner-of-azkaban-review/1900-6099905/ GameSpot]|7.2/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/harry-potter-and-the-prisoner-of-azkaban Metacritic]|70/100}}, {{ReviewLink|[https://www.ign.com/articles/2004/06/03/harry-potter-and-the-prisoner-of-azkaban-10 IGN]|6.1/10}}
|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = A
|japan_rating      = A
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52440<br />SLES-52600<br />SLES-52527
|serialsPAL        = SLES-52440<br />SLES-52600<br />SLES-52527
|CRCsPAL          = 51E019BC
|CRCsPAL          = 51E019BC <small>(PAL-M7)</small><br />51E417AA <small>(PAL-M4)
|releasedatePAL    = May 29, 2004<br />November 19, 2004 <small>(Platinum)</small>
|releasedatePAL    = May 29, 2004<br />November 19, 2004 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
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|Revision=1.5.0 DEV 2434
|Revision=1.5.0 DEV 2434
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Direct3D 11 (Hardware)
* Direct3D 11 (Hardware)
* 3x Native
* 3x Native
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* Mipmapping Basic (Fast)
* Mipmapping Basic (Fast)
* CRC Hack Level Automatic
* CRC Hack Level Automatic
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Japan v02.20(10/02/2006), Runs at full speed, just in a few locations runs at 80%/90%. Bugs: The right side of the screen has a texture glitch, fixed by using Frame Buffer Conversion in HW Hacks and Mipmapping (Ins) set to Basic (Fast) to correct low FPS.
|Comments=USA v02.20(10/02/2006), Runs at full speed, just in a few locations runs at 80%/90%. Bugs: The right side of the screen has a texture glitch, fixed by using Frame Buffer Conversion in HW Hacks and Mipmapping (Ins) set to Basic (Fast) to correct low FPS.
|Tester={{ForumUser|squallRN}}
|Tester={{ForumUser|squallRN}}
}}
}}
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|Status=2
|Status=2
|Region=NTSC-U/K<br />
|Region=NTSC-U/K<br />
PAL-M5
PAL-M7
|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
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|Revision=v1.7.0-dev-1996
|Revision=v1.7.0-dev-1996
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs at 1080p (HD) 50-60 FPS, without freezes and bugs.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 50-60 FPS, without freezes and bugs, but in a few locations runs at 80%/90%.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
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* Original names: '''ハリー・ポッターとアズカバンの囚人''' (SLPM-65612), '''Harry Potter och Fången från Azkaban''' (SLES-52527), '''해리포터와 아즈카반의 죄수''' (SLKA-25172), '''Harry Potter i Więzień Azkabanu''' (SLES-52600)
* Original names: '''ハリー・ポッターとアズカバンの囚人''' (SLPM-65612), '''Harry Potter och Fången från Azkaban''' (SLES-52527), '''해리포터와 아즈카반의 죄수''' (SLKA-25172), '''Harry Potter i Więzień Azkabanu''' (SLES-52600)
* Also known as '''Harry Potter to Azkaban no Shuujin''' (JP), '''Harry Potter og fangen fra Azkaban''' (EU)
* Also known as '''Harry Potter to Azkaban no Shuujin''' (JP), '''Harry Potter og fangen fra Azkaban''' (EU)




<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
{{Issue
|IssueName=Graphic corruption
|IsFixed=0
|IssueLevel=2
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Workaround=<br>
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack.
#For older versions use Direct3D with Partial CRC Hack Level.
}}
{{Issue
|IssueName=Game still crashes at title screen.
|IsFixed=0
|IssueLevel=1
|Description=The game doesn't display the FMVs properly and has issues with other screens like the pause screen.
|Workaround=In 1.6 go to Config > Video(GS) > Plugin Settings > Enable Large Framebuffer. In 1.7 go to Config > Graphics > Disable Conservative Framebuffer. Note you can only change this when the Internal Resolution is not Native.
}}
==Fixed Issues==
==Fixed Issues==
{{Issue
{{Issue
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|IssueLevel=2
|IssueLevel=2
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game.
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 patch] makes the game playable.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds.
}}
}}
{{Issue
{{Issue
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|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
}}
{{Issue
|IssueName=Graphic corruption
|IsFixed=1
|IssueLevel=1
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Workaround=<br>
#[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds]
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the '''Frame Buffer Conversion''' Hardware hack.
#For older versions use Direct3D with '''Partial''' CRC Hack Level.
}}
}}


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