Harry Potter and the Prisoner of Azkaban: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
(10 intermediate revisions by 2 users not shown)
Line 8: Line 8:
|gameinfo          = The Dementors are coming, and this time Harry needs his friends. From the opening scene on the Hogwarts Express to the climatic finale on the shore of the great lake at Hogwarts, Harry Potter and the Prisoner of Azkaban immerses you in the world of Harry Potter. As Harry, Ron, and Hermione, you'll face the dreaded Azkaban guards, fly the Hippogriff around towers, and explore Hogwarts with the Marauder's Map. Learn spells that allow you to freeze creatures, control dragons, and conjure a Patronus. New two-player minigames include Flying Seahorse Fishing and Dueling Club minigames.
|gameinfo          = The Dementors are coming, and this time Harry needs his friends. From the opening scene on the Hogwarts Express to the climatic finale on the shore of the great lake at Hogwarts, Harry Potter and the Prisoner of Azkaban immerses you in the world of Harry Potter. As Harry, Ron, and Hermione, you'll face the dreaded Azkaban guards, fly the Hippogriff around towers, and explore Hogwarts with the Marauder's Map. Learn spells that allow you to freeze creatures, control dragons, and conjure a Patronus. New two-player minigames include Flying Seahorse Fishing and Dueling Club minigames.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919436-harry-potter-and-the-prisoner-of-azkaban Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/919436-harry-potter-and-the-prisoner-of-azkaban Link]
|reviewlinks      = {{ReviewLink|[http://www.gamespot.com/reviews/harry-potter-and-the-prisoner-of-azkaban-review/1900-6099905/ GameSpot]|7.2/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/harry-potter-and-the-prisoner-of-azkaban Metacritic]|70/100}}, {{ReviewLink|[https://www.ign.com/articles/2004/06/03/harry-potter-and-the-prisoner-of-azkaban-10 IGN]|6.1/10}}
|reviewlinks      = {{ReviewLink|[https://www.gamespot.com/reviews/harry-potter-and-the-prisoner-of-azkaban-review/1900-6099905/ GameSpot]|7.2/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/harry-potter-and-the-prisoner-of-azkaban Metacritic]|70/100}}, {{ReviewLink|[https://www.ign.com/articles/2004/06/03/harry-potter-and-the-prisoner-of-azkaban-10 IGN]|6.1/10}}
|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = A
|japan_rating      = A
Line 43: Line 43:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52440<br />SLES-52600<br />SLES-52527
|serialsPAL        = SLES-52440<br />SLES-52600<br />SLES-52527
|CRCsPAL          = 51E019BC
|CRCsPAL          = 51E019BC <small>(PAL-M7)</small><br />51E417AA <small>(PAL-M4)
|releasedatePAL    = May 29, 2004<br />November 19, 2004 <small>(Platinum)</small>
|releasedatePAL    = May 29, 2004<br />November 19, 2004 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
Line 153: Line 153:
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Japan v02.20(10/02/2006), Runs at full speed, just in a few locations runs at 80%/90%. Bugs: The right side of the screen has a texture glitch, fixed by using Frame Buffer Conversion in HW Hacks and Mipmapping (Ins) set to Basic (Fast) to correct low FPS.
|Comments=USA v02.20(10/02/2006), Runs at full speed, just in a few locations runs at 80%/90%. Bugs: The right side of the screen has a texture glitch, fixed by using Frame Buffer Conversion in HW Hacks and Mipmapping (Ins) set to Basic (Fast) to correct low FPS.
|Tester={{ForumUser|squallRN}}
|Tester={{ForumUser|squallRN}}
}}
}}
Line 159: Line 159:
|Status=2
|Status=2
|Region=NTSC-U/K<br />
|Region=NTSC-U/K<br />
PAL-M5
PAL-M7
|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
Line 181: Line 181:
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 50-60 FPS, without freezes and bugs. Just in a few locations runs at 80%/90%.
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 50-60 FPS, without freezes and bugs, but in a few locations runs at 80%/90%.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
Line 207: Line 207:
* Original names: '''ハリー・ポッターとアズカバンの囚人''' (SLPM-65612), '''Harry Potter och Fången från Azkaban''' (SLES-52527), '''해리포터와 아즈카반의 죄수''' (SLKA-25172), '''Harry Potter i Więzień Azkabanu''' (SLES-52600)
* Original names: '''ハリー・ポッターとアズカバンの囚人''' (SLPM-65612), '''Harry Potter och Fången från Azkaban''' (SLES-52527), '''해리포터와 아즈카반의 죄수''' (SLKA-25172), '''Harry Potter i Więzień Azkabanu''' (SLES-52600)
* Also known as '''Harry Potter to Azkaban no Shuujin''' (JP), '''Harry Potter og fangen fra Azkaban''' (EU)
* Also known as '''Harry Potter to Azkaban no Shuujin''' (JP), '''Harry Potter og fangen fra Azkaban''' (EU)




<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Graphic corruption
|IsFixed=0
|IssueLevel=2
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Workaround=<br>
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the "Frame Buffer Conversion" Hardware hack.
#For older versions use Direct3D with Partial CRC Hack Level.
}}
{{Issue
{{Issue
|IssueName=Game still crashes at title screen.
|IssueName=Game still crashes at title screen.
Line 226: Line 216:
|IssueLevel=1
|IssueLevel=1
|Description=The game doesn't display the FMVs properly and has issues with other screens like the pause screen.
|Description=The game doesn't display the FMVs properly and has issues with other screens like the pause screen.
|Workaround=In 1.6 go to Config > Video(GS) > Plugin Settings > Enable Large Framebuffer. In 1.7 go to Config > Graphics > Disable Conservative Framebuffer. Note you can only change this when the Internal Resolution is not Native.
|Workaround=In 1.6 go to Config > '''Video(GS)''' > '''Plugin Settings''' > '''Enable Large Framebuffer'''. In 1.7 go to Config > '''Graphics''' > '''Disable Conservative Framebuffer'''. Note you can only change this when the Internal Resolution is not Native.
}}
}}


Line 235: Line 225:
|IssueLevel=2
|IssueLevel=2
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game.
|Description=The game will not work properly since it will crash when starting a new game or loading a saved game.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 patch] makes the game playable.
|Workaround=This [https://forums.pcsx2.net/Thread-Fixing-unplayable-games?page=28 '''patch'''] makes the game playable. '''No longer required since https://github.com/PCSX2/pcsx2/pull/3537''', use 1.7 nightly builds.
}}
}}
{{Issue
{{Issue
Line 243: Line 233:
|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Description=Anytime you start a new game or load a savegame, the game may freeze with a bunch of '''Vif1: Unknown VifCmd!''' messages, even if the cut-scene has already started.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
|Workaround=Fixed in emulator build '''v1.7.0 dev-1996''' and this problem in the console log and in game was no longer repeated. For older versions: do not extend '''VU Cycle Stealing''' to the end, because this may cause the game to freeze in gameplay.
}}
{{Issue
|IssueName=Graphic corruption
|IsFixed=1
|IssueLevel=1
|Description='''(Hardware Render)''' Graphical artifacts on the right quarter/third of the screen.
|Workaround=<br>
#[https://github.com/PCSX2/pcsx2/pull/5635 Use latest v1.7 development builds]
#As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the '''Frame Buffer Conversion''' Hardware hack.
#For older versions use Direct3D with '''Partial''' CRC Hack Level.
}}
}}



Revision as of 14:45, 4 January 2023

Harry Potter and the Prisoner of Azkaban

NTSC-U cover
Game general and emulation properties:
CERO rating: A
ESRB rating: E (Fantasy Violence)
PEGI rating: 3+
OFLC rating: G
GRB rating: ALL
Game supports EyeToy
Widescreen patch available
CPU intensive game
Supports up to four local players
Languages supported:
English: SLES-52440 & SLES-52527 & SLUS-20926 & SLUS-20926GH
Japanese: SLPM-65612
German: SLES-52440
French: SLES-52440
Spanish: SLES-52440
Dutch: SLES-52440
Italian: SLES-52440
Swedish: SLES-52527
Polish: SLES-52600
Danish: SLES-52527
Norwegian: SLES-52527
Portuguese: SLES-52440
Korean: SLKA-25172
Region NTSC-U:
Serial numbers: SLUS-20926
SLUS-20926GH (Greatest Hits)
Release date: June 2, 2004
2005 (Greatest Hits)
CRCs: 51E019BC
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52440
SLES-52600
SLES-52527
Release date: May 29, 2004
November 19, 2004 (Platinum)
CRCs: 51E019BC (PAL-M7)
51E417AA (PAL-M4)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65612
SLKA-25172 (Korea)
Release date: June 26, 2004
July 8, 2004 (Korea)
CRCs: A8901AD6
99A8B4FF (Korea)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): EA Games
Publisher(s): EA Games
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameSpot7.2/10, Metacritic70/100, IGN6.1/10
Game description: The Dementors are coming, and this time Harry needs his friends. From the opening scene on the Hogwarts Express to the climatic finale on the shore of the great lake at Hogwarts, Harry Potter and the Prisoner of Azkaban immerses you in the world of Harry Potter. As Harry, Ron, and Hermione, you'll face the dreaded Azkaban guards, fly the Hippogriff around towers, and explore Hogwarts with the Marauder's Map. Learn spells that allow you to freeze creatures, control dragons, and conjure a Patronus. New two-player minigames include Flying Seahorse Fishing and Dueling Club minigames.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • AMD Athlon II X3 440 @ 3.0 Ghz
  • Nvidia GeForce GTS 450 1024MB
1.1.0 (r5586) GSDX
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), None, Automatic Game Fixes, Gets to the main menu but freezes as soon as you choose "New Game". Very unstable, it often crashes as the main menu appears or sometimes even crashes as EA logo FMV starts. The console shows lots of "Unknown VifCmd" and "TLB Miss" messages., Freezes when attempting to start a new game.
PAL Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5854 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Error-Vif1: Unknown VifCmd! in emulog,multiples warnings., Freezes when attempting to start a new game.
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3.svn5932 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Error-Vif1: Unknown VifCmd! in emulog,multiples warnings.Status unchanged yet,gamefixes cannot repair., Freezes when attempting to start a new game.
PAL Windows 10
  • Intel i7-3930k
  • Nvidia GTX 1070
v1.5.0-dev-2242 GSdx
  • SPU2-X
  • LilyPad
Error-Vif1: Unknown VifCmd! Bugs: Freezes when attempting to start a new game.
PAL Windows
  • i5 8400
  • GeForce GTX 1070
1.50 GSDX
  • SPU2-X
  • ?
Japan v02.20(10/02/2006), Working perfectly
PAL Windows
  • Intel Core i5 6400 @ 2.70Ghz
  • AMD R7 200 Series
1.5.0 DEV 2434 GSdx

<spoiler show="Settings" hide="Hide">

  • Direct3D 11 (Hardware)
  • 3x Native
  • Bilinear (PS2 Texture Filtering)
  • Large Framebuffer
  • Anisotropic Filtering 8x
  • Blending Accuracy: Basic (Recommended)
  • GSdx HW Hacks:
    • Frame Buffer Conversion
  • Mipmapping Basic (Fast)
  • CRC Hack Level Automatic

</spoiler>

  • SPU2-X
  • LilyPad
USA v02.20(10/02/2006), Runs at full speed, just in a few locations runs at 80%/90%. Bugs: The right side of the screen has a texture glitch, fixed by using Frame Buffer Conversion in HW Hacks and Mipmapping (Ins) set to Basic (Fast) to correct low FPS.
NTSC-U/K

PAL-M7

Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1996 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D 11 and OpenGL (Hardware)
  • Native Resolution: 1920x1080
  • Texture Filtering: Bilinear (Forced and PS2)
  • Anisotropic Filtering: 16x
  • CRC Hack Level: Aggressive
  • Blending Accuracy: Basic (Recommended)
  • Enable HW Hacks:
    • Frame Buffer Conversion
  • FXAA Shader
  • Widescreen patch

</spoiler>

  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Playable, The game runs at 1080p (HD) 50-60 FPS, without freezes and bugs, but in a few locations runs at 80%/90%.


Trivia

  • Original names: ハリー・ポッターとアズカバンの囚人 (SLPM-65612), Harry Potter och Fången från Azkaban (SLES-52527), 해리포터와 아즈카반의 죄수 (SLKA-25172), Harry Potter i Więzień Azkabanu (SLES-52600)
  • Also known as Harry Potter to Azkaban no Shuujin (JP), Harry Potter og fangen fra Azkaban (EU)


Known Issues

Game still crashes at title screen.

  • Status: Active
  • Type: Serious
  • Description: The game doesn't display the FMVs properly and has issues with other screens like the pause screen.
  • Workaround: In 1.6 go to Config > Video(GS) > Plugin Settings > Enable Large Framebuffer. In 1.7 go to Config > Graphics > Disable Conservative Framebuffer. Note you can only change this when the Internal Resolution is not Native.

Fixed Issues

Game crashes at title screen.

  • Status: Fixed
  • Type: Major
  • Description: The game will not work properly since it will crash when starting a new game or loading a saved game.
  • Workaround: This patch makes the game playable. No longer required since https://github.com/PCSX2/pcsx2/pull/3537, use 1.7 nightly builds.

Vif1: Unknown VifCmd!

  • Status: Fixed
  • Type: Serious
  • Description: Anytime you start a new game or load a savegame, the game may freeze with a bunch of Vif1: Unknown VifCmd! messages, even if the cut-scene has already started.
  • Workaround: Fixed in emulator build v1.7.0 dev-1996 and this problem in the console log and in game was no longer repeated. For older versions: do not extend VU Cycle Stealing to the end, because this may cause the game to freeze in gameplay.

Graphic corruption

  • Status: Fixed
  • Type: Serious
  • Description: (Hardware Render) Graphical artifacts on the right quarter/third of the screen.
  • Workaround:
  1. Use latest v1.7 development builds
  2. As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the Frame Buffer Conversion Hardware hack.
  3. For older versions use Direct3D with Partial CRC Hack Level.


Gameplay Screenshots


Public compatibility forum links