Harry Potter and the Prisoner of Azkaban: Difference between revisions

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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-52440<br />SLES-52600<br />SLES-52527
|serialsPAL        = SLES-52440<br />SLES-52600<br />SLES-52527
|CRCsPAL          =
|CRCsPAL          = 51E019BC
|releasedatePAL    = May 29, 2004<br />November 19, 2004 <small>(Platinum)</small>
|releasedatePAL    = May 29, 2004<br />November 19, 2004 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
Line 50: Line 50:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65612<br />SLKA-25172 <small>(Korea)</small>
|serialsNTSCJ      = SLPM-65612<br />SLKA-25172 <small>(Korea)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = A8901AD6<br />99A8B4FF <small>(Korea)
|releasedateNTSCJ  = June 26, 2004<br />July 8, 2004 <small>(Korea)</small>
|releasedateNTSCJ  = June 26, 2004<br />July 8, 2004 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 118: Line 118:
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=1.5.0 (special version for this game)
|Revision=1.5.0 (special version for this game)
|Graphics=[GSdx 20200506140834 (MSVC 19.25 SSE2/SSE41) 1.2.0]
|Graphics=GSdx (MSVC 19.25 SSE2/SSE41 1.2.0)
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 2x
* CRC Hck Level: Partial (OpenGL)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
** Frame Buffer Conversion
* Widescreen patch
</spoiler>
|Sound=
|Sound=
*SPU2-X 20200506140834 2.0.0
*SPU2-X (20200506140834) 2.0.0
*LilyPad (20200506140834) 0.12.1
*LilyPad (20200506140834) 0.12.1
|Comments=Japan v01.00(17/01/2000), I downloaded the NTSC-U game, set it up, as they said in the comments on the official website of the PCSX2 emulator for PAL game and everything works 100% at 1080p (60 frames). Only with artifacts on the right side of the screen.
|Comments=Japan v01.00(17/01/2000), as they said in the comments on the official website of the PCSX2 emulator for PAL-game and everything works 100% at 1080p (60 frames). There were artifacts from small black squares, and now they are not there, because, I reconfigured the emulator.
|Tester=Chern40+7
}}
{{TestingEntry
|Status=2
|Region=NTSC-K
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=1.5.0 (special version for this game)
|Graphics=GSdx (MSVC 19.25 SSE2/SSE41 1.2.0)
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hck Level: Partial (OpenGL)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks:
** Frame Buffer Conversion
* External Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Japan v01.00(17/01/2000), I did not notice any problems in the game! The game runs at 1080p 60 FPS, no brakes, bugs or freezes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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#For older versions use Direct3D with Partial CRC Hack Level.
#For older versions use Direct3D with Partial CRC Hack Level.


== The gallery ==
==Gameplay Screenshots==
<gallery>
<gallery widths="175px" heights="100px">
File:HP_POA.jpg|v1.5.0, 3x Native Resolution (1080p), 2xAF
File:HP_POA.jpg|v1.5.0, 3x Native Resolution (1080p), 2xAF, widescreen patch
File:HP_POA-2.jpg|v1.5.0, 3x Native Resolution (1080p), 2xAF
File:HP_POA-2.jpg|v1.5.0, 3x Native Resolution (1080p), 2xAF, widescreen patch
File:HP_POA-3.jpg|v1.5.0, 3x Native Resolution (1080p), 2xAF
File:HP_POA-3.jpg|v1.5.0, 3x Native Resolution (1080p), 2xAF, widescreen patch
</gallery>
</gallery>


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