Harry Potter and the Prisoner of Azkaban: Difference between revisions
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Harry Potter and the Prisoner of Azkaban (view source)
Revision as of 18:51, 20 November 2021
, 20 November 2021no edit summary
(Sounds like at least a "serious" issue, but no one else mentiones this.) |
No edit summary |
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{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region=NTSC-U/K/PAL-M5 | |Region=NTSC-U/K<br /> | ||
PAL-M5 | |||
|OS=Windows 8.1, x64 | |OS=Windows 8.1, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
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|Graphics=GSdx | |Graphics=GSdx | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer:Direct3D 11 and OpenGL (Hardware) | <small style="font-size:10px;"> | ||
* Renderer: Direct3D 11 and OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 | * Native Resolution: 1920x1080 | ||
* Texture Filtering: Bilinear (Forced and PS2) | * Texture Filtering: Bilinear (Forced and PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
* CRC Hack Level: | * CRC Hack Level: Aggressive | ||
* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* Enable HW Hacks: | * '''Enable HW Hacks:''' | ||
** Frame Buffer Conversion | ** Frame Buffer Conversion | ||
* FXAA Shader | * FXAA Shader | ||
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==Gameplay Screenshots== | ==Gameplay Screenshots== | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
File:HP_POA.jpg|v1. | File:HP_POA.jpg|v1.7.0 dev-1996, 3x Native Resolution (1080p), 16xAF, FXAA, widescreen patch | ||
File:HP_POA-2.jpg|v1. | File:HP_POA-2.jpg|v1.7.0 dev-1996, 3x Native Resolution (1080p), 16xAF, FXAA, widescreen patch | ||
File:HP_POA-3.jpg|v1. | File:HP_POA-3.jpg|v1.7.0 dev-1996, 3x Native Resolution (1080p), 16xAF, FXAA, widescreen patch | ||
</gallery> | </gallery> | ||