Harry Potter and the Chamber of Secrets: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
|chinese = SLPM-62241 | |chinese = SLPM-62241 | ||
|swedish = SLES-51217 | |swedish = SLES-51217 | ||
|japanese = SLPS-20234 & | |japanese = SLPS-20234 & SLPM-62513 | ||
|italian = SLES-51196 | |italian = SLES-51196 | ||
|dutch = SLES-51218 | |dutch = SLES-51218 | ||
Line 31: | Line 31: | ||
|CRCsNTSCU = C5473413 | |CRCsNTSCU = C5473413 | ||
|releasedateNTSCU = November 14, 2002<br />2006 <small>(Greatest Hits)</small> | |releasedateNTSCU = November 14, 2002<br />2006 <small>(Greatest Hits)</small> | ||
|statusNTSCU = | |statusNTSCU = 0 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
Line 47: | Line 47: | ||
|CRCsNTSCJ = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version)</small> | |CRCsNTSCJ = E1963055<br />E90BE9F8 <small>(Coca-Cola Original Version)</small> | ||
|releasedateNTSCJ = November 23, 2002<br />July 15, 2004 <small>(EA Best Hits)</small> | |releasedateNTSCJ = November 23, 2002<br />July 15, 2004 <small>(EA Best Hits)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 0 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
Line 54: | Line 54: | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=0 | |Status=0 | ||
Line 78: | Line 64: | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
|Comments=USA 2.20(10/02/2006), Game not playable. | * ? | ||
|Comments=USA 2.20(10/02/2006), Game not playable. Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode). | |||
|Tester={{ForumUser|Bositman}} | |Tester={{ForumUser|Bositman}} | ||
}} | }} | ||
Line 87: | Line 74: | ||
|CPU=Intel Core2 Duo T5550 @ 1.83 GHz | |CPU=Intel Core2 Duo T5550 @ 1.83 GHz | ||
|GPU=ATI Mobility Radeon HD 2600 | |GPU=ATI Mobility Radeon HD 2600 | ||
|Revision=1.1.0 ( | |Revision=1.1.0 (r5483) | ||
<spoiler show="Settings" hide="Hide"> | |||
* Automatic Gamefixes: Enabled | |||
* Speedhacks: | |||
** INTC Spin Detection: Enabled | |||
** Wait Loop Detection: Enabled | |||
** mVU Flag Hack: Enabled | |||
** MTVU: Enabled | |||
</spoiler> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
|Comments=Europe v02.00(14/06/2004) | * ? | ||
|Comments=Europe v02.00(14/06/2004), Game crashes before entering the menus, Slow speed in loading and crash. | |||
|Tester={{ForumUser|rodumran}} | |Tester={{ForumUser|rodumran}} | ||
}} | }} | ||
Line 100: | Line 96: | ||
|CPU=Intel Core i5-3330 | |CPU=Intel Core i5-3330 | ||
|GPU=AMD Radeon HD 6850 | |GPU=AMD Radeon HD 6850 | ||
|Revision=1.1.0 ( | |Revision=1.1.0 (r5854) | ||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
|Comments=USA v02.20(10/02/2006), Game freezes in the first loading screen, tried | * ? | ||
|Comments=USA v02.20(10/02/2006), Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode) | |||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | }} | ||
Line 112: | Line 109: | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i5 @ 2.40 GHz | |CPU=Intel Core i5 @ 2.40 GHz | ||
|GPU= | |GPU=? | ||
|Revision=1.3.0 (svn r5927) | |Revision=1.3.0 (svn r5927) | ||
|Graphics=GSdx | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
|Comments=USA v01.60(07/02/2002), EE Cyclerate:2, Skip MPEG/FMV once memory card check has been completed. Gotta be quick! | * ? | ||
|Comments=USA v01.60(07/02/2002), Speedhacks: EE Cyclerate:2, Skip MPEG/FMV once memory card check has been completed. Gotta be quick! Game not playable. Game freezes on New Game, looking into it now. | |||
|Tester={{ForumUser|SamTheGr8est}} | |Tester={{ForumUser|SamTheGr8est}} | ||
}} | }} | ||
Line 130: | Line 128: | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
* ? | |||
|Comments=Europe v02.00(14/06/2004), Game will not go past memory check on default emulator settings. If SuperVU legacy is used, the game can progress to the menus and will work correctly up until that point. | |Comments=Europe v02.00(14/06/2004), Game will not go past memory check on default emulator settings. If SuperVU legacy is used, the game can progress to the menus and will work correctly up until that point. | ||
|Tester={{ForumUser|Coornio}} | |Tester={{ForumUser|Coornio}} | ||
Line 143: | Line 142: | ||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X | ||
* ? | |||
|Comments=USA v02.20(10/02/2006), Game freezes in the first loading screen. | |Comments=USA v02.20(10/02/2006), Game freezes in the first loading screen. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
Line 164: | Line 164: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
== Trivia == | == Trivia == | ||
Line 176: | Line 177: | ||
|IssueLevel=2 | |IssueLevel=2 | ||
|Description=The game freezes during the first loading screens. | |Description=The game freezes during the first loading screens. | ||
|Workaround= | |Workaround=There is currently no solution. A work in progress [http://forums.pcsx2.net/Thread-Fixing-unplayable-games?pid=558966#pid558966 patch is available] for the NTSC-U and NTSC-J versions that can get the game past the loading screens. However, even with the patch the game will still eventually freeze. | ||
}} | }} | ||
Revision as of 15:51, 25 April 2017
Developer(s): EA Games
Publisher(s): EA Games (US, JP), Electronic Arts (EU), Electronic Arts Victor (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 71/100
Game description: Be Harry Potter in a new adventure with more magic, friends, and danger. In his sophomore year at Hogwarts School of Witchcraft and Wizardry, Harry stumbles upon a dark chapter in the school's past. In an effort to confront the powers at the heart of the Chamber of Secrets, you'll learn new spells, undertake new quests, make new friends, and challenge new adversaries. Do you dare take the chance that you might face the evil Lord Voldemort again?
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
USA 2.20(10/02/2006), Game not playable. Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode). | |
PAL | Windows |
|
1.1.0 (r5483)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx |
|
Europe v02.00(14/06/2004), Game crashes before entering the menus, Slow speed in loading and crash. | |
NTSC-U | Windows |
|
1.1.0 (r5854) | GSdx |
|
USA v02.20(10/02/2006), Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode) | |
NTSC-U | Windows |
|
1.3.0 (svn r5927) | GSdx |
|
USA v01.60(07/02/2002), Speedhacks: EE Cyclerate:2, Skip MPEG/FMV once memory card check has been completed. Gotta be quick! Game not playable. Game freezes on New Game, looking into it now. | |
PAL | Windows |
|
1.3.0 (svn r5939) | GSdx |
|
Europe v02.00(14/06/2004), Game will not go past memory check on default emulator settings. If SuperVU legacy is used, the game can progress to the menus and will work correctly up until that point. | |
NTSC-U | Windows |
|
1.3.0 (git 28-May-2014) | GSdx |
|
USA v02.20(10/02/2006), Game freezes in the first loading screen. |
Trivia
- Original names: ハリー・ポッターと秘密の部屋 (SLPS-20234) & (SLPM-62513), Harry Potter und die Kammer des Schreckens (SLES-51194), Harry Potter en de Geheime Kamer (SLES-51218), Harry Potter e la Camera dei Segreti (SLES-51196), Harry Potter et la Chambre des Secrets (SLES-51193), Harry Potter och Hemligheternas Kammare (SLES-51217), Harry Potter y la Camara Secreta (SLES-51195), 해리포터와 비밀의 방 (SLPM-64528)
- Also known as Harry Potter to Himitsu no Heya (JP)
Known Issues
Game freezes during the first loading screens.
- Status: Active
- Type: Major
- Description: The game freezes during the first loading screens.
- Workaround: There is currently no solution. A work in progress patch is available for the NTSC-U and NTSC-J versions that can get the game past the loading screens. However, even with the patch the game will still eventually freeze.
Categories:
- Games rated A in Japan
- Games rated E in North America
- Games rated 3+ in Europe
- Games rated ALL in Korea
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Dutch language
- Games with Italian language
- Games with Swedish language
- Games with Korean language
- Games
- Broken games
- Action
- Adventure
- Games by Electronic Arts
- Games with major issues