Guitar Hero II: Difference between revisions

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Source: redump (unconfirmed)
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(Source: redump (unconfirmed))
(2 intermediate revisions by the same user not shown)
Line 23: Line 23:
|french            = SLES-54442
|french            = SLES-54442
|german            = SLES-54442
|german            = SLES-54442
|english          = SLES-54442 & SLUS-21447
|english          = SLES-54442 & SLUS-21447 & SLUS-29198
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 34: Line 34:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-54442
|serialsPAL        = SLES-54442<br />SLED-54509 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = November 15, 2006 <small>(Australia)</small><br />November 24, 2006
|releasedatePAL    = November 15, 2006 <small>(Australia)</small><br />November 24, 2006
Line 57: Line 57:
|Comments=USA v02.20(10/02/2006), Little
|Comments=USA v02.20(10/02/2006), Little
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5 6600K @ 4.7GHz
|GPU=Nvidia GTX 1070 SC 8GB
|Revision=1.5.0 Git 2285
|Graphics=GSdx 1.1 (AVX2)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=OpenGL HW Renderer, Bilinear (PS2) Texture Filtering, "Basic" Blending Accuracy (only utilized for minor DOF-like effect in certain camera angles). Generally a very light 3D game, will run fine on either DX11 or OpenGL renderers.
|Tester={{ForumUser|CK1}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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