Guitar Hero

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Guitar Hero

Guitar Hero NTSC-U Cover Art
Region NTSC-U:
Serial numbers: SLUS_212.24
Release date: November 8, 2005
CRCs: B815F724
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-54132
Release date: April 7, 2006 (EU)
April 7, 2006 (AU)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Harmonix
Genre: Music
Wikipedia: Link
Game review links: Metacritics
Game review score: 91/100 User Score 8.6/10
Game description: Guitar Hero is a music rhythm game featuring a guitar-shaped controller (resembling a miniature Gibson SG) that the player uses to simulate playing rock music. The gameplay is similar to GuitarFreaks, in that the player presses buttons on the guitar controller in time with musical notes that scroll on the game screen. The game features covers of 30 popular rock songs spanning five decades of rock, from the 1960s up through 2005, in addition to bonus tracks. Guitar Hero became a surprise hit, earning critical acclaim and winning many awards from major video game publications, and was considered one of the most influential games of the first decade of the 21st century


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 x64
  • Intel i5 2500
  • Intel HD Graphics 2000
v1.3.1-8-gf88bea5 GSdx10 AVX
  • SPU-X
  • Lilypad
Strangely this game runs better on linux than windows. GSdx (hardware) is faster than linux but still too slow to enjoy; software mode is faster, playable faster, contrary to linux.

I've tried the same settings i used in linux but i get heavy dips in fps (from ~50-55 to -35fps) when the scene is too loaded (Ex: camera game showing the public). Any variation of speed with it noticeable, if you can't maintain ~50+ fps don't bother, believe me.

Joder666



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U OpenSuse Tumbleweed x64
  • Intel i5 2500
  • Intel HD Graphics 2000
1.3.1+git20150130.2119-1.3 (Packman repository) GSdx-OGL(Hardware/Software)
  • SPU-X 2.0.0
  • Onepad 0-Dev 1.1.0
- Can't play the game using GSdx-OGL(Software) too slow,

on the other hand GSdx-OGL(Hardware) runs OK but with random music slowdowns or getting out of sync (especially when a song is fast or with many notes). - To solve this for emulation set Preset 2-safe and SPU-X' Interlopation='Nearest Latency bar=40 and on Advanced set all 3 bar to the minimum value possible.

Joder66
Public compatibility forum links