Guilty Gear XX - Reload: Difference between revisions
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|japan_rating = B | |japan_rating = B | ||
|korean = SLKA-25070 | |korean = SLKA-25070 | ||
|japanese = SLKA-25070 | |japanese = SLKA-25070 & SLPS-25261 & SLPM-66129 | ||
|english = SLES-52967 | |english = SLES-52967 | ||
<!-- PAL props --> | <!-- PAL props --> |
Revision as of 14:14, 18 September 2016
Developer(s): Sammy Studios
Publisher(s): Sammy Studios (JP, KO), Zoo Digital Publishing (EU)
Genre: Action, Fighting
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, Needs the Skip MPEG Hack gamefix. May just be my personal preference but it looks better in Native resolution in GSdx., 60/60FPS, Allow 8-bit textures in GSdx helps with speed. | Machina |
Trivia
- Original names: ギルティギア イグゼクス シャープリローデッド (SLPS-25261), 길티기어 이그젝스 샤프 리로드 (SLKA-25070)
- Also known as Guilty Gear X2 #Reload (EU, KO), Guilty Gear XX #Reload: The Midnight Carnival
Known Issues
Thin Lines
- Type: Note (not an issue)
- Description: Thin lines on backgrounds or characters.
- Workaround: Disable either Texture filtering or enable the Native option in GSdx.