Guilty Gear XX - Reload: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = Cover_Guilty_Gear_XX_-_Reload.jpg | ||
|caption = | |caption = | ||
|name = Guilty Gear XX #Reload | |name = Guilty Gear XX #Reload |
Revision as of 20:45, 8 November 2015
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, Needs the Skip MPEG Hack gamefix. May just be my personal preference but it looks better in Native resolution in GSdx., 60/60FPS, Allow 8-bit textures in GSdx helps with speed. | Machina |
Trivia
- Original names: GUILTY GEAR XX #RELOAD 〜THE MIDNIGHT CARNIVAL〜 (SLPS-25261), 길티기어 이그젝스 : 샤프 리로드 (SLKA-25070)
- Also known as Guilty Gear X2 #Reload (EU, KO), Guilty Gear XX #Reload: The Midnight Carnival
Known Issues
Thin Lines
- Type: Note (not an issue)
- Description: Thin lines on backgrounds or characters.
- Workaround: Disable either Texture filtering or enable the Native option in GSdx.