Guilty Gear X2: Difference between revisions
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|Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx. | |Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx. | ||
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{{ForumLinksList|list= | |||
*[http://forums.pcsx2.net/Thread-Guilty-Gear-X2-SLUS-20436-U--30113 Guilty Gear X2 (SLUS 20436) (U)] | |||
*[http://forums.pcsx2.net/Thread-Guilty-Gear-XX-The-Midnight-Carnival-SLPS-25184-J--28601 Guilty Gear XX - The Midnight Carnival (SLPS 25184) (J)]}} |
Revision as of 16:05, 4 December 2014
Guilty Gear X2 | |||||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "Guilty Gear XX: The Midnight Carnival" in Japan.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/J | ? |
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0.9.6 | GSDX r890 |
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BIOS: USA v02.00, May need the Skip MPEG Hack gamefix in PCSX2 0.9.8., 50-60FPS, Allow 8-bit textures in newer GSdx revisions help with speed. | Machina |
Known Issues
Thin Lines
- Type: Note (not an issue)
- Description: Thin lines on backgrounds or characters.
- Workaround: Disable either Texture filtering or enable the Native option in GSdx.