Guilty Gear X2: Difference between revisions
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|IssueName=Thin Lines | |IssueName=Thin Lines | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=Thin lines on backgrounds or characters. | |Description=Thin lines on backgrounds or characters. | ||
|Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx. | |Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx. | ||
}} | }} |
Revision as of 08:07, 3 August 2014
Guilty Gear X2 | |||||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "Guilty Gear XX: The Midnight Carnival" in Japan.
Test configuration on Windows:
PCSX2 version: | 0.9.6 |
Graphics by GSDX: | r890 |
Sound by SPU2ghz: | 1.9.0 |
Pad plugin is LilyPad: | 0.9.9 |
BIOS version: | USA v02.00 |
Comments:
- May need the Skip MPEG Hack gamefix in PCSX2 0.9.8.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core 2 Duo E6300 |
GPU: | GeForce 7900 GTX |
Comments:
- 50-60FPS
- Allow 8-bit textures in newer GSdx revisions help with speed.
Known Issues
Thin Lines
- Type: Note (not an issue)
- Description: Thin lines on backgrounds or characters.
- Workaround: Disable either Texture filtering or enable the Native option in GSdx.