Guilty Gear X2: Difference between revisions
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|gameinfo = Also known as "Guilty Gear XX: The Midnight Carnival" in Japan. | |gameinfo = Also known as "Guilty Gear XX: The Midnight Carnival" in Japan. | ||
|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/562111-guilty-gear-x2 Link] | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-20436 | |serialsNTSCU = SLUS-20436 | ||
|CRCsNTSCU = 913FBFB8 | |CRCsNTSCU = 913FBFB8 | ||
|releasedateNTSCU = | |releasedateNTSCU = February 3, 2003 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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|serialsPAL = SLES-51344 | |serialsPAL = SLES-51344 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = March 28, 2003 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25184 | |serialsNTSCJ = SLPS-25184<br />SLPS-73424 <small>(PlayStation 2 the Best)</small> | ||
|CRCsNTSCJ = 4B6DDB6B | |CRCsNTSCJ = 4B6DDB6B | ||
|releasedateNTSCJ = 12/ | |releasedateNTSCJ = December 12, 2002<br />February 26, 2004 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 17:32, 9 August 2015
Game description: Also known as "Guilty Gear XX: The Midnight Carnival" in Japan.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/J | ? |
|
0.9.6 | GSDX r890 |
|
BIOS: USA v02.00, May need the Skip MPEG Hack gamefix in PCSX2 0.9.8., 50-60FPS, Allow 8-bit textures in newer GSdx revisions help with speed. | Machina |
NTSC-J | Windows |
|
1.1.0 r5541 | GSdx 5464 SSE41 |
|
Runs above full speed. |
Known Issues
Thin Lines
- Type: Note (not an issue)
- Description: Thin lines on backgrounds or characters.
- Workaround: Disable either Texture filtering or enable the Native option in GSdx.
The gallery
-
Guilty Gear X2 (SLPS 25184)