Guilty Gear X2: Difference between revisions
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*'''Allow 8-bit textures''' in newer GSdx revisions help with speed. | *'''Allow 8-bit textures''' in newer GSdx revisions help with speed. | ||
}} | }} | ||
==Known Issues:== | |||
===Thin Lines=== | |||
Thin lines on backgrounds or characters. | |||
*Solution: Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx. |
Revision as of 13:22, 9 September 2011
Guilty Gear X2 | |||||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "Guilty Gear XX: The Midnight Carnival" in Japan.
Test configuration on Windows:
PCSX2 version: | 0.9.6 |
Graphics by GSDX: | r890 |
Sound by SPU2ghz: | 1.9.0 |
Pad plugin is LilyPad: | 0.9.9 |
BIOS version: | USA v02.00 |
Comments:
- May need the Skip MPEG Hack gamefix in PCSX2 0.9.8.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Core 2 Duo E6300 |
GPU: | GeForce 7900 GTX |
Comments:
- 50-60FPS
- Allow 8-bit textures in newer GSdx revisions help with speed.
Known Issues:
Thin Lines
Thin lines on backgrounds or characters.
- Solution: Disable either Texture filtering or enable the Native option in GSdx.