Guilty Gear Isuka: Difference between revisions

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|Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx.
|Workaround=Disable either '''Texture filtering''' or enable the '''Native''' option in GSdx.
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[[Category:temp Navbox required]]

Revision as of 15:55, 13 November 2014

Guilty Gear Isuka
Region NTSC-U:
Serial numbers: SLUS-20908
Release date: 11/02/04
CRCs: 054DED36
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53284
Release date: 06/30/05
CRCs: 46A7ECA4
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65644
Release date: 07/29/04
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U/PAL ?
  • Intel Pentium Dual-Core E5400 (3.6GHz)
  • GeForce 9600GT
0.9.8 GSDX r4600
  • SPU2-X r4600
  • Lilypad r4510
BIOS: USA v02.00, Needs the Skip MPEG Hack gamefix. May just be my personal preference but it looks better in Native resolution in GSdx., 60/60FPS, Allow 8-bit textures in GSdx helps with speed. Machina




Known Issues

Thin Lines

  • Type: Note (not an issue)
  • Description: Thin lines on backgrounds or characters.
  • Workaround: Disable either Texture filtering or enable the Native option in GSdx.