Grandia III: Difference between revisions
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* SPU2-X r5259 | |||
* Lilypad r5258 | |||
|Comments=BIOS: USA v2.00, HACKS: | |||
*'''MTVU:''' Improves FPS greatly with 3-core+ CPU. | *'''MTVU:''' Improves FPS greatly with 3-core+ CPU. | ||
*'''Wait Loop Detection:''' Provides noticeable FPS improvement. | *'''Wait Loop Detection:''' Provides noticeable FPS improvement. | ||
*'''VU Cycle Stealing:''' Set to 1 this can provide a significant FPS increase. Higher settings provide no additional benefit. | *'''VU Cycle Stealing:''' Set to 1 this can provide a significant FPS increase. Higher settings provide no additional benefit. | ||
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__TOC__ | __TOC__ | ||
==Known Issues== | ==Known Issues== |
Revision as of 17:17, 13 August 2014
Developer(s): Game Arts
Genre: RPG
Wikipedia: http://en.wikipedia.org/wiki/Grandia_III
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.9 r5277 (svn) | GSDX r5304 |
|
BIOS: USA v2.00, HACKS:
•MTVU: Improves FPS greatly with 3-core+ CPU. •Wait Loop Detection: Provides noticeable FPS improvement. •VU Cycle Stealing: Set to 1 this can provide a significant FPS increase. Higher settings provide no additional benefit. |
? |
Known Issues
Shadow Artifacts
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: Running the game in hardware mode will cause graphic artifacts in shadows during cutscenes and battles.
- Workaround: Run in software mode.