Grandia III: Difference between revisions

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m (tested with different bios)
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__TOC__
__TOC__
==Known Issues==
==Known Issues==
===Shadow Artifacts===
 
* '''Type:''' Minor
{{Issue
* '''Affected Game Versions:''' All
|IssueName=Shadow Artifacts
* '''Description:''' Running the game in hardware mode will cause graphic artifacts in shadows during cutscenes and battles.
|IsFixed=0
* '''Solution:''' Run in software mode if it bugs you that much.
|IssueLevel=0
|AffectedVersions=All
|Description=Running the game in hardware mode will cause graphic artifacts in shadows during cutscenes and battles.
|Workaround=Run in software mode.
}}

Revision as of 11:49, 2 August 2014

Grandia III

Region NTSC-U:
Serial numbers: SLUS-21334 SLUS-21345
Release date: 02/14/06
CRCs: 5B657DAD
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Game Arts
Genre: RPG
Wikipedia: http://en.wikipedia.org/wiki/Grandia_III

Test configuration on Windows:

PCSX2 version: 0.9.9 r5277 (svn)
Graphics by GSDX: r5304
Sound by SPU2-X: r5259
Pad plugin is LilyPad: r5258
DVD plugin is cdvdGigaherz: r4488
BIOS version: USA v2.00

Hack comments:

  • MTVU: Improves FPS greatly with 3-core+ CPU.
  • Wait Loop Detection: Provides noticeable FPS improvement.
  • VU Cycle Stealing: Set to 1 this can provide a significant FPS increase. Higher settings provide no additional benefit.

Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD Phenom X4 9850 (2.5Ghz)
GPU: Radeon HD6870


Known Issues

Shadow Artifacts

  • Status: Active
  • Type: Minor
  • Affected Game Versions: All
  • Description: Running the game in hardware mode will cause graphic artifacts in shadows during cutscenes and battles.
  • Workaround: Run in software mode.