Grand Theft Auto: Vice City Stories: Difference between revisions
Grand Theft Auto: Vice City Stories (view source)
Revision as of 11:12, 21 January 2019
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* SPU2-X r4600 | * SPU2-X r4600 | ||
* Lilypad r4510 | * Lilypad r4510 | ||
|Comments=BIOS: 2.00, | |Comments=BIOS: 2.00, | ||
*Will run at 60 FPS while your character is facing in certain directions, but will drop to ghastly speeds when facing in others (about 20 FPS and can drop even more). Software mode is quite fast, although. | *Will run at 60 FPS while your character is facing in certain directions, but will drop to ghastly speeds when facing in others (about 20 FPS and can drop even more). Software mode is quite fast, although. | ||
*Enabling | *Enabling 'Allow 8-bit textures' in GSdx is a must while playing this game, as it gives a great performance boost when the GPU is the bottleneck. | ||
*Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC. | *Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC. | ||
*Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures. | *Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures. | ||
|Tester=Machina | |Tester=Machina |