Grand Theft Auto: Vice City Stories: Difference between revisions

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{{Grand Theft Auto series}}
{{Grand Theft Auto series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Grand-Theft-Auto-Vice-City-Stories-SLES-54622-E Grand Theft Auto - Vice City Stories (SLES 54622) (E)]}}

Revision as of 16:03, 4 December 2014

Grand Theft Auto: Vice City Stories
Region NTSC-U:
Serial numbers: SLUS-21590
Release date: 03/05/07
CRCs: 4F32A11F
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-54623
Release date: 03/09/07
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66917
Release date: 12/06/07
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar Leeds
Genre: Action


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • AMD Phenom II X4 965 BE 3.4Ghz
  • nVidia 8800 GTS 512MB
0.9.8 GSDX r4600
  • SPU2-X r4600
  • Lilypad r4510
BIOS: 2.00,

•Will run at 60 FPS while your character is facing in certain directions, but will drop to ghastly speeds when facing in others (about 20 FPS and can drop even more). Software mode is quite fast, although. •Enabling Allow 8-bit textures in GSdx is a must while playing this game, as it gives a great performance boost when the GPU is the bottleneck. •Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC., •Scaling kills this game. Cant even use 2x unless using Allow 8-bit textures.

Machina



Public compatibility forum links