Grand Theft Auto: Vice City: Difference between revisions

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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20552<br />SLUS-20552GH <small>(Greatest Hits)</small><br />NPUD-20552 <small>(PS2 Classics)</small>
|serialsNTSCU      = SLUS-20552 (Versions1.40, 2.10, 3.00)<br />SLUS-20552GH <small>(Greatest Hits)</small><br />NPUD-20552 <small>(PS2 Classics)</small>
|CRCsNTSCU        = 20B19E49
|CRCsNTSCU        = 20B19E49, 248E6126, 9E312BAF
|releasedateNTSCU  = October 27, 2002<br />February 2005 <small>(Greatest Hits)</small><br />January 29, 2013 <small>(PS2 Classics)</small>
|releasedateNTSCU  = October 27, 2002<br />February 2005 <small>(Greatest Hits)</small><br />January 29, 2013 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2

Revision as of 01:07, 18 February 2019

Grand Theft Auto: Vice City

Game general and emulation properties:
CERO rating: Z
ESRB rating: M (Blood and Gore, Strong Language, Strong Sexual Content, Violence)
PEGI rating: 18+ (Bad Language, Violence)
OFLC rating: MA
Widescreen supported natively
Widescreen patch available
Languages supported:
English: SLES-51316 & SLES-51061 & SLUS-20552 & SLUS-20552GH & NPUD-20552
Japanese: SLPM-65488 & SLPM-66034 & SLPM-66790
German: SLES-51061
French: SLES-51061
Spanish: SLES-51061
Italian: SLES-51061
Region NTSC-U:
Serial numbers: SLUS-20552 (Versions1.40, 2.10, 3.00)
SLUS-20552GH (Greatest Hits)
NPUD-20552 (PS2 Classics)
Release date: October 27, 2002
February 2005 (Greatest Hits)
January 29, 2013 (PS2 Classics)
CRCs: 20B19E49, 248E6126, 9E312BAF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51061
SLES-51316 (Platinum)
SLES-51061/P (Platinum)
SLES-51595
SLES-51595-P (Platinum)
Release date: November 8, 2002
2004 (Platinum)
February 6, 2004 (Platinum, Australia)
January 30, 2013 (PS2 Classics)
CRCs: CFCB0D20
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65488
SLPM-66034 (CapKore)
SLPM-66790 (Best Price)
SLPM-55291 (Rockstar Classics)
NPJD-00108 (PS2 Classics)
Release date: May 20, 2004
May 19, 2005 (CapKore)
July 12, 2007 (Best Price)
September 29, 2011 (Rockstar Classics)
August 26, 2015 (PS2 Classics)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar North
Publisher(s): Rockstar Games (US, EU, AU, JP), Capcom (JP), SCEA (US)
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings94/100, Metacritic95/100
Game description: From the decade of big hair, excess, and pastel suits comes a story of one man's rise to the top of the criminal pile. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied and complete digital city ever created. Combining nonlinear gameplay with a character driven narrative, you arrive in a town brimming with seedy opportunities and are given the chance to take it over as you choose. Take control of a variety of vehicles including high-performance cars and motorbikes, powerboats, golf buggies and helicopters. Browse through the radio stations, with styles ranging from rock to electro to find a sultry melody or pumping beat to suit your mood. No matter what type of man you are, Vice City is always full of surprises.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Core i5-2500K @ stock
  • MSI GeForce GTX 470 Hawk @ 758 MHz core
0.9.8 (r4600) GSdx 0.1.16 (r4643)
  • SPU2-X 1.4.0 (r4600m)
  • LilyPad 0.10.0 (r4510)
Double Pack verion of Vice City crashes on the load screen, this used to happen on my friends ps2. Lagahan
NTSC-U/PAL ?
  • Intel Core i7-920 @ 3.40 GHz
  • NVIDIA GeForce GTX 285
0.9.9 (r4870) GSdx (r4873)
  • SPU2-X (r4872)
  • LilyPad (r4797)
BIOS: USA v02.00, Speedhacks: MTVU/ Seems it could run @ 60 FPS with a slower CPU. Not the heaviest, but presumably not light-weight. Machina
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5480) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3.0 (SVN r5932) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No bugs.



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Linux Mint 19.1
  • Intel Pentium CPU G3258 @ 3.20GHz
  • NVIDIA GeForce GT710
1.4.0 GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0] SPU2-X 2.0.0 [libspu2x-2.0.0] BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed. Logeater


Trivia

  • Original names: グランドセフトオート: バイスシティ (SLPM-65488) & (SLPM-66034) & (SLPM-66790)
  • Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3


Known Issues

Hangs on Load Bar

  • Status: Fixed
  • Type: Major
  • Description: First loading bar takes a long time to finish or never finishes.
  • Workaround: Has been fixed since at least PCSX2 v1.0.0. For even older versions place a copy of the SPU2-X plugin version 2.0.0 and up into the plugins folder of PCSX2. Then in PCSX2 go to Config > Plugin/BIOS Selector, and select the correct plugin at the SPU2 section.


Public compatibility forum links