Grand Theft Auto: Vice City: Difference between revisions

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{{infobox
{{infobox
|image            = Gta-vice-city-edit.png
|image            = Gta-vice-city-edit.png
|caption          = North American Box Art
|caption          =
|developer        = [[Rockstar Games|Rockstar North]]
|developer        = [[Rockstar Games|Rockstar North]]
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US)
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561545-grand-theft-auto-vice-city Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/561545-grand-theft-auto-vice-city/index.html GameRankings]|94/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-vice-city Metacritic]|95/100}}
|gameinfo          = From the decade of big hair, excess, and pastel suits comes a story of one man's rise to the top of the criminal pile. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied and complete digital city ever created. Combining nonlinear gameplay with a character driven narrative, you arrive in a town brimming with seedy opportunities and are given the chance to take it over as you choose. Take control of a variety of vehicles including high-performance cars and motorbikes, powerboats, golf buggies and helicopters. Browse through the radio stations, with styles ranging from rock to electro to find a sultry melody or pumping beat to suit your mood. No matter what type of man you are, Vice City is always full of surprises.
|gameinfo          = From the decade of big hair, excess, and pastel suits comes a story of one man's rise to the top of the criminal pile. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied and complete digital city ever created. Combining nonlinear gameplay with a character driven narrative, you arrive in a town brimming with seedy opportunities and are given the chance to take it over as you choose. Take control of a variety of vehicles including high-performance cars and motorbikes, powerboats, golf buggies and helicopters. Browse through the radio stations, with styles ranging from rock to electro to find a sultry melody or pumping beat to suit your mood. No matter what type of man you are, Vice City is always full of surprises.
|widescreen        = 2
<!-- General props -->
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561545-grand-theft-auto-vice-city Link]
|widescreen        = 1
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2002/10/28/grand-theft-auto-vice-city IGN]|9.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/grand-theft-auto-vice-city Metacritic]|95/100}}
|widescreenpatch  = 1
|japan_rating      = Z
|japan_rating      = Z
|japan_rating_text = Crime, Violence
|au_rating        = MA
|au_rating        = MA
|au_rating_text    = High Level Animated Violence
|eu_rating        = 18+
|eu_rating        = 18+
|eu_rating_text    = Bad Language, Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Strong Language, Strong Sexual Content, Violence
|na_rating_text    = Blood and Gore, Strong Language, Strong Sexual Content, Violence
|na_rating        = M
<!-- Language props -->
|italian          = SLES-51061
|italian          = SLES-51061
|spanish          = SLES-51061
|spanish          = SLES-51061
|french            = SLES-51061
|french            = SLES-51061
|german            = SLES-51061
|german            = SLES-51061
|japanese          = SLPM-65488 & SLPM-66034
|japanese          = SLPM-65488 & SLPM-66034 & SLPM-66790
|english          = SLES-51316 & SLES-51061 & SLUS-20552
|english          = SLES-51316 & SLES-51061 & SLUS-20552 & SLUS-20552GH & NPUD-20552
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20552<br />SLUS-20552GH <small>(Greatest Hits)</small>
|serialsNTSCU      = SLUS-20552<br />SLUS-20552GH <small>(Greatest Hits)</small><br />NPUD-20552 <small>(PS2 Classics)</small>
|CRCsNTSCU        = 20B19E49
|CRCsNTSCU        = 20B19E49, 9E312BAF, 248E6126
|releasedateNTSCU  = October 27, 2002<br />February 2005 <small>(Greatest Hits)</small><br />January 29, 2013
|releasedateNTSCU  = October 27, 2002<br />February 2005 <small>(Greatest Hits)</small><br />January 29, 2013 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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|serialsPAL        = SLES-51061<br />SLES-51316 <small>(Platinum)</small><br />SLES-51061/P <small>(Platinum)</small><br />SLES-51595<br />SLES-51595-P <small>(Platinum)</small>
|serialsPAL        = SLES-51061<br />SLES-51316 <small>(Platinum)</small><br />SLES-51061/P <small>(Platinum)</small><br />SLES-51595<br />SLES-51595-P <small>(Platinum)</small>
|CRCsPAL          = CFCB0D20
|CRCsPAL          = CFCB0D20
|releasedatePAL    = November 8, 2002<br />February 6, 2004 <small>(Platinum)</small><br />January 30, 2013
|releasedatePAL    = November 8, 2002<br />2004 <small>(Platinum)</small><br />February 6, 2004 <small>(Platinum, Australia)</small><br />January 30, 2013 <small>(PS2 Classics)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65488<br />SLPM-66034 <small>(CapKore)</small><br />SLPM-66790 <small>(Best Price)</small>
|serialsNTSCJ      = SLPM-65488<br />SLPM-66034 <small>(CapKore)</small><br />SLPM-66790 <small>(Best Price)</small><br />SLPM-55291 <small>(Rockstar Classics)</small><br />NPJD-00108 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = May 20, 2004<br />May 19, 2005 <small>(CapKore)</small><br />July 12, 2007 <small>(Best Price)</small><br />September 29, 2011 <small>(Rockstar Classics)</small>
|releasedateNTSCJ  = May 20, 2004<br />May 19, 2005 <small>(CapKore)</small><br />July 12, 2007 <small>(Best Price)</small><br />September 29, 2011 <small>(Rockstar Classics)</small><br />August 26, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=PAL
|Region=PAL
|OS=?
|OS=?
|CPU=Core i5 2500k @ stock settings
|CPU=Intel Core i5-2500K @ stock
|GPU=MSI GTX 470 Hawk @ 758 core
|GPU=MSI GeForce GTX 470 Hawk @ 758 MHz core
|Revision=r4600
|Revision=0.9.8 (r4600)
|Graphics=GSDX r4643 0.1.16
|Graphics=GSdx 0.1.16 (r4643)
|Sound=
|Sound=
* SPU2-X r4600m 1.4.0
* SPU2-X 1.4.0 (r4600m)
* LilyPad r4510 0.10.0
* LilyPad 0.10.0 (r4510)
|Comments=Double Pack verion of Vice City crashes on the load screen, this used to happen on my friends ps2.
|Comments=Double Pack verion of Vice City crashes on the load screen, this used to happen on my friends ps2.
|Tester=Lagahan
|Tester=Lagahan
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|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=?
|OS=?
|CPU=Intel Core i7 920 @ 3.4 Ghz
|CPU=Intel Core i7-920 @ 3.40 GHz
|GPU=GeForce GTX 285
|GPU=NVIDIA GeForce GTX 285
|Revision=0.9.9 r4870
|Revision=0.9.9 (r4870)
|Graphics=GSDX r4873
|Graphics=GSdx (r4873)
|Sound=
|Sound=
* SPU2-X r4872
* SPU2-X (r4872)
* LilyPad r4797
* LilyPad (r4797)
|Comments=BIOS: USA v02.00, HACKS: Hacks: MTVU, Seems it could run @ 60fps with a slower CPU.  Not the heaviest, but presumably not light-weight.
|Comments=BIOS: USA v02.00, Speedhacks: MTVU/ Seems it could run @ 60 FPS with a slower CPU.  Not the heaviest, but presumably not light-weight.
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5480
|Revision=1.1.0 (r5480)
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 95: Line 101:
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 5932 .svn
|Revision=1.3.0 (SVN r5932)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), No bugs.
|Comments=USA v02.20(10/02/2006), No bugs.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
Line 107: Line 113:
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Linux Mint 19.1
|CPU=?
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GT710
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=?
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=?
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed.
|Tester=?
|Tester=Logeater
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 
 


==Trivia==
==Trivia==
* Original names: '''Grand Theft Auto:Vice City''' (SLPM-65488), '''Grand Theft Auto:Vice City カプコレ''' (SLPM-66034), '''Grand Theft Auto:Vice City ベストプライス''' (SLPM-66790), '''グランドセフトオート: バイスシティ''' (SLPM-65488)
* Original names: '''グランドセフトオート: バイスシティ''' (SLPM-65488) & (SLPM-66034) & (SLPM-66790)
* The game's native widescreen option is Vert- (it crops the top and bottom of the 4:3 image), meaning less visible viewing area than when played in 4:3.
* Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Ghosting Trails
|IsFixed=1
|IssueLevel=-1
|Description=A trail may appear on objects that looks like ghosting.
|Workaround=This is intended game design and appears as it does on PS2 hardware. It can be disabled by pausing in-game, going to Display, and turning off trails.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Hangs on Load Bar
|IssueName=Hangs on Load Bar
Line 135: Line 151:
|IssueLevel=2
|IssueLevel=2
|Description=First loading bar takes a long time to finish or never finishes.
|Description=First loading bar takes a long time to finish or never finishes.
|Workaround=Needs SPU2-X 2.0.0 or newer.
|Workaround=Has been fixed since at least PCSX2 v1.0.0. For even older versions place a copy of the SPU2-X plugin version 2.0.0 and up into the plugins folder of PCSX2. Then in PCSX2 go to Config > Plugin/BIOS Selector, and select the correct plugin at the SPU2 section.
}}
}}


 
{{Issue
|IssueName=Slow FPS
|IsFixed=1
|IssueLevel=0
|Description=On certain areas of the game it slows down even with capable hardware. Reason: Invalidating the CLUT (what gives colors on textures) on the CPU can be expensive if it happens often enough. Especially considering CPU is limited in the number of indexes it can process at a time.
|Workaround=To fix 1.6.0: Config > Video (GS) > Plugin Settings > Allow 8-bit textures. Or  - 1.7.0: Config > Graphics Settings > GPU Palette Conversion.
}}


{{Grand Theft Auto series}}
{{Grand Theft Auto series}}

Revision as of 22:04, 15 November 2021

Grand Theft Auto: Vice City

Game general and emulation properties:
CERO rating: Z (Crime, Violence)
ESRB rating: M (Blood and Gore, Strong Language, Strong Sexual Content, Violence)
PEGI rating: 18+ (Bad Language, Violence)
OFLC rating: MA (High Level Animated Violence)
Widescreen supported natively
Widescreen patch available
Languages supported:
English: SLES-51316 & SLES-51061 & SLUS-20552 & SLUS-20552GH & NPUD-20552
Japanese: SLPM-65488 & SLPM-66034 & SLPM-66790
German: SLES-51061
French: SLES-51061
Spanish: SLES-51061
Italian: SLES-51061
Region NTSC-U:
Serial numbers: SLUS-20552
SLUS-20552GH (Greatest Hits)
NPUD-20552 (PS2 Classics)
Release date: October 27, 2002
February 2005 (Greatest Hits)
January 29, 2013 (PS2 Classics)
CRCs: 20B19E49, 9E312BAF, 248E6126
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51061
SLES-51316 (Platinum)
SLES-51061/P (Platinum)
SLES-51595
SLES-51595-P (Platinum)
Release date: November 8, 2002
2004 (Platinum)
February 6, 2004 (Platinum, Australia)
January 30, 2013 (PS2 Classics)
CRCs: CFCB0D20
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65488
SLPM-66034 (CapKore)
SLPM-66790 (Best Price)
SLPM-55291 (Rockstar Classics)
NPJD-00108 (PS2 Classics)
Release date: May 20, 2004
May 19, 2005 (CapKore)
July 12, 2007 (Best Price)
September 29, 2011 (Rockstar Classics)
August 26, 2015 (PS2 Classics)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar North
Publisher(s): Rockstar Games (US, EU, AU, JP), Capcom (JP), SCEA (US)
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings94/100, Metacritic95/100
Game description: From the decade of big hair, excess, and pastel suits comes a story of one man's rise to the top of the criminal pile. Vice City is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied and complete digital city ever created. Combining nonlinear gameplay with a character driven narrative, you arrive in a town brimming with seedy opportunities and are given the chance to take it over as you choose. Take control of a variety of vehicles including high-performance cars and motorbikes, powerboats, golf buggies and helicopters. Browse through the radio stations, with styles ranging from rock to electro to find a sultry melody or pumping beat to suit your mood. No matter what type of man you are, Vice City is always full of surprises.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Core i5-2500K @ stock
  • MSI GeForce GTX 470 Hawk @ 758 MHz core
0.9.8 (r4600) GSdx 0.1.16 (r4643)
  • SPU2-X 1.4.0 (r4600m)
  • LilyPad 0.10.0 (r4510)
Double Pack verion of Vice City crashes on the load screen, this used to happen on my friends ps2. Lagahan
NTSC-U/PAL ?
  • Intel Core i7-920 @ 3.40 GHz
  • NVIDIA GeForce GTX 285
0.9.9 (r4870) GSdx (r4873)
  • SPU2-X (r4872)
  • LilyPad (r4797)
BIOS: USA v02.00, Speedhacks: MTVU/ Seems it could run @ 60 FPS with a slower CPU. Not the heaviest, but presumably not light-weight. Machina
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5480) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3.0 (SVN r5932) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No bugs.



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Linux Mint 19.1
  • Intel Pentium CPU G3258 @ 3.20GHz
  • NVIDIA GeForce GT710
1.4.0 GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0] SPU2-X 2.0.0 [libspu2x-2.0.0] BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV Cycle Stealing Set To 1. Only player the first level but everything seems fine as far more testing might be needed. Logeater


Trivia

  • Original names: グランドセフトオート: バイスシティ (SLPM-65488) & (SLPM-66034) & (SLPM-66790)
  • Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3

Known Issues

Ghosting Trails

  • Type: Note (not an issue)
  • Description: A trail may appear on objects that looks like ghosting.
  • Workaround: This is intended game design and appears as it does on PS2 hardware. It can be disabled by pausing in-game, going to Display, and turning off trails.


Fixed Issues

Hangs on Load Bar

  • Status: Fixed
  • Type: Major
  • Description: First loading bar takes a long time to finish or never finishes.
  • Workaround: Has been fixed since at least PCSX2 v1.0.0. For even older versions place a copy of the SPU2-X plugin version 2.0.0 and up into the plugins folder of PCSX2. Then in PCSX2 go to Config > Plugin/BIOS Selector, and select the correct plugin at the SPU2 section.

Slow FPS

  • Status: Fixed
  • Type: Minor
  • Description: On certain areas of the game it slows down even with capable hardware. Reason: Invalidating the CLUT (what gives colors on textures) on the CPU can be expensive if it happens often enough. Especially considering CPU is limited in the number of indexes it can process at a time.
  • Workaround: To fix 1.6.0: Config > Video (GS) > Plugin Settings > Allow 8-bit textures. Or - 1.7.0: Config > Graphics Settings > GPU Palette Conversion.

Public compatibility forum links