Grand Theft Auto: San Andreas: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 35: | Line 35: | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel Core i7 920 @ 3.4 Ghz | |CPU=Intel Core i7 920 @ 3.4 Ghz | ||
|GPU=GeForce GTX 285 | |GPU=GeForce GTX 285 | ||
|Revision=0.9.8 RC r4463 | |||
|Graphics=GSDX r4459 | |||
|Sound= | |||
* SPU2-X 1.4.0 | |||
* LilyPad 0.10.0 | |||
|Comments=BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8. | |||
|Tester=Machina | |||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=? | |||
|CPU=Intel i5-3320 | |||
|GPU=IntelHD4000 Graphics | |||
|Revision=Build 5732 | |Revision=Build 5732 | ||
|Graphics=GSdx32-AVX r5732 | |Graphics=GSdx32-AVX r5732 | ||
Line 49: | Line 62: | ||
* SPU2-X r5731 | * SPU2-X r5731 | ||
* LilyPad r5403 | * LilyPad r5403 | ||
|Comments=BIOS: EUR | |Comments=BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active ! | ||
|Tester= | |Tester=Xeo | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
Line 70: | Line 83: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Semi-transparent images | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |Description=Reflections/semi-transparent images covering the screen | ||
|Workaround= | |Workaround=Set Skip Draw to 3 under HW Hacks to remove the effect. Causes a couple minor rendering issues but fixes the larger problem. For the PAL version use Shadeboost to set the Brightness to ~85. | ||
}} | }} | ||
Revision as of 11:44, 3 September 2014
Grand Theft Auto: San Andreas | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:GTASA.jpg Cover Art for all regions
|
Developer(s): Rockstar North
Genre: Action, Shooter, Racing, Sandbox, RPG
Wikipedia: Link
Game review links: IGN
Game review score: 9.9/10 (IGN)
Game description: Play as Carl Johnson (CJ) in the state of San Andreas, as you and your gang (Grove Street Families) try to ascend to fame and wealth. Unfortunately, some members of the "families" sell out the gang to corrupt cops, and you must deal with this problem.
This game is the best-selling game for the PlayStation 2, having sold 17.33 million copies by February 2009.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 RC r4463 | GSDX r4459 |
|
BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8. | Machina |
NTSC-U | ? |
|
Build 5732 | GSdx32-AVX r5732 |
|
BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active ! | Xeo |
Known Issues
Semi-transparent images
- Status: Active
- Type: Serious
- Description: Reflections/semi-transparent images covering the screen
- Workaround: Set Skip Draw to 3 under HW Hacks to remove the effect. Causes a couple minor rendering issues but fixes the larger problem. For the PAL version use Shadeboost to set the Brightness to ~85.