Grand Theft Auto: San Andreas: Difference between revisions

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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Reflections/semi-transparent images covering the screen
|Description=Reflections and/or semi-transparent images can cover the screen at random.
|Workaround=Set Skip Draw to 3 under HW Hacks to remove the effect. Causes a couple minor rendering issues but fixes the larger problem. For the PAL version use Shadeboost to set the Brightness to ~85.
|Workaround=Set Skip Draw to 3 under HW Hacks to remove the effect. This causes a couple minor rendering issues but fixes the larger problem. For the PAL version, use Shadeboost to set the Brightness to ~85.
}}
}}



Revision as of 16:40, 8 April 2015

Grand Theft Auto: San Andreas
File:GTASA.jpg
Cover Art for all regions
Region NTSC-U:
Serial numbers: SLUS-20946
Release date: October 26, 2004
CRCs: 2C6BE434, 399A49CA
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52541
Release date: October 29, 2004
CRCs: A1B3F232
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65984
Release date: January 25, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar North
Genre: Action, Shooter, Racing, Sandbox, RPG
Wikipedia: Link
Game review links: IGN
Game review score: 9.9/10 (IGN)
Game description: Play as Carl Johnson (CJ) in the state of San Andreas, as you and your gang (Grove Street Families) try to ascend to fame and wealth. Unfortunately, some members of the "families" sell out the gang to corrupt cops, and you must deal with this problem. This game is the best-selling game for the PlayStation 2, having sold 17.33 million copies by February 2009.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
16 12 2012 1.1.0 r5480- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Runs above full speed.
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5576- GSdx r5464 SSSE3
  • SPU2-X 2.0.0 r5460
  • LilyPad 0.11.0 r5403
Fast and smooth it is.
PAL Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5829 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed, very dark however due to light being removed via CRC patch. I recommend you enable Shadeboost and put the brightness slider to about 85 to achieve the brightness seen in the screenshot above.
NTSC-U ?
  • Intel Core i7 920 @ 3.4 Ghz
  • GeForce GTX 285
0.9.8 RC r4463 GSDX r4459
  • SPU2-X 1.4.0
  • LilyPad 0.10.0
BIOS: USA 2.0, FPS: 60/60, PAL last tested with 0.9.4 with complains of reflections covering the screen, probably playable with 0.9.8. Machina
NTSC-U ?
  • Intel i5-3320
  • IntelHD4000 Graphics
Build 5732 GSdx32-AVX r5732
  • SPU2-X r5731
  • LilyPad r5403
BIOS: EUR 2.0, FPS: 4-60, works just on software renderer dx11 or dx9. msaa 4x, alpha, halfpixel,sprite,wildarmsoffset,agressivce-crc,alpha stencil. texture filtering, allow 8bit textures, enable hw hacks ! Speedhacks: EE 2 , VU 1. intc,loop detection, mvu flag hack and mtvu active ! Xeo


Known Issues

Semi-transparent images

  • Status: Active
  • Type: Serious
  • Description: Reflections and/or semi-transparent images can cover the screen at random.
  • Workaround: Set Skip Draw to 3 under HW Hacks to remove the effect. This causes a couple minor rendering issues but fixes the larger problem. For the PAL version, use Shadeboost to set the Brightness to ~85.

The gallery


Public compatibility forum links