Difference between revisions of "Grand Theft Auto: Liberty City Stories"

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|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/931275-grand-theft-auto-liberty-city-stories Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/931275-grand-theft-auto-liberty-city-stories Link]
|italian          = SLES-54135
|spanish          = SLES-54135
|french            = SLES-54135
|german            = SLES-54135 & SLES-54136
|english          = SLES-54135 & SLES-54136 & SLUS-21423
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1

Revision as of 09:58, 26 October 2015

Grand Theft Auto: Liberty City Stories
Grand Theft Auto Liberty City Stories PAL.jpg
PAL box art
Game general and emulation properties:
CPU intensive game
Languages supported:
English: SLES-54135 & SLES-54136 & SLUS-21423
German: SLES-54135 & SLES-54136
French: SLES-54135
Spanish: SLES-54135
Italian: SLES-54135
Region NTSC-U:
Serial numbers: SLUS-21423
Release date: June 6, 2006
April 2, 2013
CRCs: 7EA439F5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54135
SLES-54135/P (Platinum)
Release date: June 23, 2006
November 23, 2007 (Platinum)
April 3, 2013
CRCs: D693D4CF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66851
SLPM-55038 (Best Price!)
Release date: September 6, 2007
May 28, 2009 (Best Price!)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar Leeds, Rockstar North
Publisher(s): Rockstar, Capcom (JP)
Genre: Action, Shooter, Sandbox
Wikipedia: Link
Game review links: Metacritic
Game review score: 78/100
Game description: Liberty City's layout is largely similar to Grand Theft Auto III, while it also incorporates elements found in Grand Theft Auto III's successors, such as more indoor environments, clothing changes, and motorcycles. In addition, in keeping with recent Grand Theft Auto games, the player has more flexibility in terms of moving the camera around for viewing surroundings (Grand Theft Auto III is noticeably limited in that respect). Things that are omitted from this game are the ability to climb and the ability to swim - contact with deep bodies of water is instantly fatal in this game. The overall sandbox play area, as it is based upon the original Liberty City layout, is considerably smaller than that of San Andreas.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
  • Intel Core i7 920 @ 3.4 Ghz
  • Geforce 9600GT
r4600 GSDX r4643 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
GSDX 11 HW r4600 plays this at 30fps, r4643 plays at 10fps. Enabling Allow 8-bit textures in GSdx helps with speed. Setting the "FramerateNTSC=59.94" or "FrameratePAL=50.0" lines in the pcsx2_vm.ini file to 30/25 can play the game at full speed but lower smoothness even in slower PC., Scaling may severely hurt performance. Sniper rifles can be used only in software GSdx mode. Lagahan
PAL Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5576 GSdx r5464 SSSE3
  • SPU2-X 2.0.0 r5460
  • LilyPad 0.11.0 r5403
Game seems to be fully playable. Its kinda slow with default settings so you need to tick allow 8 bit textures. Vu cycle stealing helps a lot.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5754 GSdx 5752 SSE41
  • SPU2-X 5733 2.0.0
  • LilyPad 5403 0.11.0
Runs above full speed.


  • Original names: Grand Theft Auto:Liberty City Stories (SLPM-66851), Grand Theft Auto:Liberty City Stories ベストプライス (SLPM-55038)
  • Widescreen crops the top and bottom of the 4:3 image, meaning less visible viewing area than when played in 4:3.

The gallery

Public compatibility forum links