Gran Turismo 4
Developer(s): Polyphony Digital
Genre: Racing
Wikipedia: http://en.wikipedia.org/wiki/Gran_Turismo_4
Test configuration on Windows:
PCSX2 version: | r3113 |
Graphics by GSDX: | r3068 0.1.16 |
Sound by SPU2-X: | r3117 1.4.0 |
Pad plugin is LilyPad: | r2930 0.10.0 |
Comments:
- This game requires a ton of personal tinkering to get it to run decent.
- Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
- Crashes pretty often. If you get lots of crashes during license tests use ZeroGS or ZZOgl, expect much slower speeds from using those.
- Set VU Clamping Mode to Extra to fix first letter missing on some menu options.
- Used the speed hacks INTC Spin Detection, Wait Loop Detection, IOPx2, mVU Flag and maxed out EE Cyclerate. Other hacks cause crashes or game won't boot.
- In GSDX HW AA causes the game to crash alot so set it to 0, running the game with native res seems to help as well.
- To fix the super broken graphics and crashing during races set the Brightness to 0 in options. Also set Video output to 480p progressive.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel C2D e8400 OC 3.6Ghz |
GPU: | nVidia GeForce 260GTX |
Comments:
- This game has very, VERY high requirements. Don't expect a smooth or stable game.