Gran Turismo 4: Difference between revisions
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=In hardware modes, garbage replaces the area in which the photo is displayed. | ||
|Workaround= | |Workaround=This has been fixed in 1.5.0-dev GIT versions if Renderer(in Config > Video(GS) > Plugin Settings menu) is set to "OpenGL (Hardware)". For Direct3D renderers switch to software mode while moving the cameras, then switch back to hardware when you take the picture. | ||
<gallery> | <gallery> | ||
File:Screen Capture -038.png|Issue example | File:Screen Capture -038.png|Issue example | ||
</gallery> | </gallery> | ||
}} | |||
{{Issue | |||
|IssueName=Garbage all over screen in races | |||
|IsFixed=1 | |||
|IssueLevel=1 | |||
|Description=Happens when using color/brightness options other than 0. | |||
|Workaround=<br> | |||
# This has been fixed if Renderer(in Config > Video(GS) > Plugin Settings menu) is set to "OpenGL (Hardware)" and CRC Hack Level is set to "Partial (OpenGL Recommended)" in recent GIT revisions as of May 2016. | |||
# For older versions: To fix the garbage and crashing during races, set the brightness to 0 in options. | |||
# For older NTSC versions: Change the display in game config to "Normal", then you can set the brightness to 5 without the broken graphics and also have a correct image. | |||
}} | }} | ||
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|Description=Demonstrations return back to the menu as soon as they start. | |Description=Demonstrations return back to the menu as soon as they start. | ||
|Workaround=Demonstration races will only work with EE clamping set to full. | |Workaround=Demonstration races will only work with EE clamping set to full. | ||
}} | }} | ||