Gran Turismo 4: Difference between revisions
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GDSX -> GSdx, GSDX -> GSdx
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Karasuhebi (talk | contribs) m (GDSX -> GSdx, GSDX -> GSdx) |
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|GPU=nVidia GeForce 260GTX | |GPU=nVidia GeForce 260GTX | ||
|Revision=0.9.9 r4878 | |Revision=0.9.9 r4878 | ||
|Graphics= | |Graphics=GSdx r4873 | ||
|Sound= | |Sound= | ||
* SPU2-X r4872 | * SPU2-X r4872 | ||
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|GPU=HD radeon 6850 | |GPU=HD radeon 6850 | ||
|Revision=1.1.svn5832 | |Revision=1.1.svn5832 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
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|GPU=GeForce GT630 128-BIT 1GB | |GPU=GeForce GT630 128-BIT 1GB | ||
|Revision=1.2.1 2014-02-02 | |Revision=1.2.1 2014-02-02 | ||
|Graphics=* | |Graphics=*GSdx10 0.1.16 (Hardware) | ||
|Sound=SPU2-X 2014-07-14 | |Sound=SPU2-X 2014-07-14 | ||
|Comments=Great FPS at the menus, badly FPS at races or showing cars. Slow-Motion FPS at the races, almost unplayable. (EE 3, VU 0, INTC, Wait Loop and MVU) | |Comments=Great FPS at the menus, badly FPS at races or showing cars. Slow-Motion FPS at the races, almost unplayable. (EE 3, VU 0, INTC, Wait Loop and MVU) | ||
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|GPU=AMD Sapphire r9-270x | |GPU=AMD Sapphire r9-270x | ||
|Revision=1.3.0 | |Revision=1.3.0 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound=SPU2-X | |Sound=SPU2-X | ||
|Comments=Extra rendering threads set to 2, Direct3D11 (Software), (EE 1, VU 1, INTC, Wait Loop, MVU and MTVU) ran with 60 FPS | |Comments=Extra rendering threads set to 2, Direct3D11 (Software), (EE 1, VU 1, INTC, Wait Loop, MVU and MTVU) ran with 60 FPS |