Gran Turismo 4: Difference between revisions

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[[Category:Temp - unverified automatically converted pages]]
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
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{{TestingHeader|OS=Windows}}
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{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 7
|CPU=Intel C2D e8400 OC 3.6Ghz  
|CPU=Intel C2D e8400 OC 3.6Ghz  
|GPU=nVidia GeForce 260GTX  
|GPU=nVidia GeForce 260GTX  
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* SPU2-X r4872
* SPU2-X r4872
* LilyPad r4484
* LilyPad r4484
|Comments=BIOS: USA v2.00, HACKS: Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack.
|Comments=Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack. See '''Hacks and Performance'''
* MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
|Tester=Machina
* Other hacks cause crashes or game won't boot., *This game requires a ton of personal tinkering to get it to run decent., *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
*"Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.
*In Gsdx config change the interlacing mode to Bob tff to stabilize the image.
 
|Tester=?
}}
}}
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{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=?
|OS=?
|OS=Kubuntu 12.04 64 bit
|CPU=?
|CPU=Core i3-2100 3.1 GHz dual core+HT
|GPU=?
|GPU=Nvidia 8800GT with proprietary 295.40 driver
|Revision=1.0.0
|Revision=1.0.0
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=USA 2.00
|Comments=Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping. With hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU.
* Stock settings, just the GS had to be switched to GSdx. Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping; with hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU. System: Core i3-2100 3.1 GHz dual core+HT, Nvidia 8800GT with proprietary 295.40 driver, Kubuntu 12.04 64 bit.
|Tester=T-dome
|Tester=?
}}
}}
{{TestingFooter}}
{{TestingFooter}}


 
==Hacks and Performance==
*MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
*Other hacks cause crashes or game won't boot., *This game requires a ton of personal tinkering to get it to run decent., *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
*"Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.




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|Description=Photos are all messy
|Description=Photos are all messy
|Workaround=Switch to software mode while moving the cameras, then switch back to hardware when you take the picture.
|Workaround=Switch to software mode while moving the cameras, then switch back to hardware when you take the picture.
}}
{{Issue
|IssueName=Shaky Image
|IsFixed=0
|IssueLevel=-1
|Description=In-game the "screen" is shaking.
|Workaround=In Gsdx config change the interlacing mode to Bob tff to stabilize the image.
}}
}}
ninja
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