Gran Turismo 4: Difference between revisions

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|Status=?
|Status=2
|Region=?
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|OS=Windows 7
|CPU=Intel C2D e8400 OC 3.6Ghz  
|CPU=Intel C2D e8400 OC 3.6Ghz  
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* SPU2-X r4872
* SPU2-X r4872
* LilyPad r4484
* LilyPad r4484
|Comments=BIOS: USA v2.00, HACKS: Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack.
|Comments=Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack. See '''Hacks and Performance'''
* MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
|Tester=Machina
* Other hacks cause crashes or game won't boot., *This game requires a ton of personal tinkering to get it to run decent., *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
*"Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.
*In Gsdx config change the interlacing mode to Bob tff to stabilize the image.
 
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|CPU=Core i3-2100 3.1 GHz dual core+HT
|GPU=?
|GPU=Nvidia 8800GT with proprietary 295.40 driver
|Revision=1.0.0
|Revision=1.0.0
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=USA 2.00
|Comments=Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping. With hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU.
* Stock settings, just the GS had to be switched to GSdx. Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping; with hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU. System: Core i3-2100 3.1 GHz dual core+HT, Nvidia 8800GT with proprietary 295.40 driver, Kubuntu 12.04 64 bit.
|Tester=T-dome
|Tester=?
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==Hacks and Performance==
*MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
*Other hacks cause crashes or game won't boot., *This game requires a ton of personal tinkering to get it to run decent., *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
*"Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.




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|Description=Photos are all messy
|Description=Photos are all messy
|Workaround=Switch to software mode while moving the cameras, then switch back to hardware when you take the picture.
|Workaround=Switch to software mode while moving the cameras, then switch back to hardware when you take the picture.
}}
{{Issue
|IssueName=Shaky Image
|IsFixed=0
|IssueLevel=-1
|Description=In-game the "screen" is shaking.
|Workaround=In Gsdx config change the interlacing mode to Bob tff to stabilize the image.
}}
}}

Revision as of 16:31, 15 August 2014

Gran Turismo 4

Region NTSC-U:
Serial numbers: SCUS-97328
Release date: October 20, 2004
CRCs: 77E61C8A
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51719
Release date: March 09, 2005
CRCs: 44A61C8F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-17001
Release date: December 28, 2004
CRCs: AEAD1CA3
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Polyphony Digital
Genre: Racing
Wikipedia: Link
Game description: Are you searching for a driving game that offers more than just breakneck speed? Look no further than Gran Turismo 4. The most recent installment in this amazingly popular racing game brings realistic driving to a whole new level. With loads of new cars and a vastly improved physics engine, you'll be ready to tackle the roads in your favorite cars from the last century. (From Wikipedia)


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Intel C2D e8400 OC 3.6Ghz
  • nVidia GeForce 260GTX
0.9.9 r4878 GSDX r4873
  • SPU2-X r4872
  • LilyPad r4484
Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack. See Hacks and Performance Machina


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? Kubuntu 12.04 64 bit
  • Core i3-2100 3.1 GHz dual core+HT
  • Nvidia 8800GT with proprietary 295.40 driver
1.0.0 GSdx 0.1.16 SPU2-X 2.0.0 Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping. With hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU. T-dome

Hacks and Performance

  • MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
  • Other hacks cause crashes or game won't boot., *This game requires a ton of personal tinkering to get it to run decent., *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
  • "Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.


Known Issues

Crash

  • Status: Active
  • Type: Major
  • Description: Crashes pretty often. Happens because of spikes in VRam use.
  • Workaround:
  1. If you get lots of crashes during license tests use lower internal resolution in GSdx or use ZeroGS or ZZOgl, expect much slower speeds from using the last two.
  2. In GSDX HW AA causes the game to crash alot so set it to 0, running the game with native res seems to help as well.
  3. Additionally in Windows XP even in native resolution you may get instant crashes when starting races if you don't have enough VRam, using a custom resolution lower than 512x512 seems to help.

First letter missing in menus

  • Type: Note (not an issue)
  • Description: First letter missing in menus
  • Workaround: Set VU Clamping Mode to Extra to fix.

Garbage all over screen in races

  • Status: Active
  • Type: Serious
  • Description: Happens when using color/brightness options other than 0.
  • Workaround:
  1. To fix the super broken graphics and crashing during races set the Brightness to 0 in options.
  2. In Ntsc version , change the display in game config to Normal, then you can set the brightness to 5 without the broken graphics, and get a clearer picture.

Demo races not working

  • Type: Note (not an issue)
  • Description: Demonstrations return back to menu as soon as they start.
  • Workaround: Only work with EE clamping set to full.

Broken Photos

  • Status: Active
  • Type: Serious
  • Description: Photos are all messy
  • Workaround: Switch to software mode while moving the cameras, then switch back to hardware when you take the picture.

Shaky Image

  • Type: Note (not an issue)
  • Description: In-game the "screen" is shaking.
  • Workaround: In Gsdx config change the interlacing mode to Bob tff to stabilize the image.