Gran Turismo 4: Difference between revisions

no edit summary
No edit summary
Line 1: Line 1:
 
{{infobox
{{infobox game
|image            = Gt4.jpg
|image            = Gt4.jpg
|caption          =
|caption          =
Line 31: Line 30:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
}}
|pcsx2ver          = 0.9.9 r4878
 
|gsname            = GSDX
[[Category:Temp - unverified automatically converted pages]]
|gsver            = r4873
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|soundname        = SPU2-X
{{TestingHeader|OS=Windows}}
|soundver          = r4872
{{TestingEntry
|padname          = LilyPad
|Status=?
|padver            = r4484
|Region=?
|dvdplugname      =  
|OS=?
|dvdplugver        =  
|CPU=Intel C2D e8400 OC 3.6Ghz
|biosver          = USA v2.00
|GPU=nVidia GeForce 260GTX
|hacks            = Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack.
|Revision=0.9.9 r4878
|Graphics=GSDX r4873
|Sound=
* SPU2-X r4872
* LilyPad r4484
|Comments=BIOS: USA v2.00, HACKS: Hacks: EE CycleRate (3), INTC, Wait Idle Loop, mVU flag hack.
* MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
* MTVU may increase speed in quad cores, in dual-cores it increases depending on the race but may cause slowdown in others.
* Other hacks cause crashes or game won't boot.
* Other hacks cause crashes or game won't boot., *This game requires a ton of personal tinkering to get it to run decent., *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
|fpsinfo          =
|comment          = *This game requires a ton of personal tinkering to get it to run decent.
<!-- Linux specs -->
|linuxpcsx2ver    = 1.0.0
|linuxgsname      = GSdx
|linuxgsver        = 0.1.16
|linuxsoundname    = SPU2-X
|linuxsoundver    = 2.0.0
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      = USA 2.00
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      = Stock settings, just the GS had to be switched to GSdx. Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping; with hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU. System: Core i3-2100 3.1 GHz dual core+HT, Nvidia 8800GT with proprietary 295.40 driver, Kubuntu 12.04 64 bit.
<!-- Minimal PC specs -->
|cputype          = Intel C2D e8400 OC 3.6Ghz
|gputype          = nVidia GeForce 260GTX
|pccomment        = *This game has very, VERY high requirements. Don't expect a smooth or stable game. Heavy slowdown often. Mostly depends on track, lights and the amount of cars on screen.
*"Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.
*"Allow 8-bit textures" in GSdx may help with speed a bit more and maybe reduce the Vram slowdowns.
*In Gsdx config change the interlacing mode to Bob tff to stabilize the image.
*In Gsdx config change the interlacing mode to Bob tff to stabilize the image.


|Tester=?
}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=1.0.0
|Graphics=GSdx 0.1.16
|Sound=SPU2-X 2.0.0
|Comments=USA 2.00
* Stock settings, just the GS had to be switched to GSdx. Only problem is that in a race it is too slow (20-30 fps) and the game doesn't work with frame skipping; with hardware video acceleration enabled in GSdx, it is twice as slow. The problem seems to be the CPU. System: Core i3-2100 3.1 GHz dual core+HT, Nvidia 8800GT with proprietary 295.40 driver, Kubuntu 12.04 64 bit.
|Tester=?
}}
}}
{{TestingFooter}}


==Known Issues==
==Known Issues==
67,565

edits