Gran Turismo 4: Difference between revisions

Line 77: Line 77:
|IssueLevel=2
|IssueLevel=2
|Description=Crashes pretty often. Happens because of spikes in VRam use.
|Description=Crashes pretty often. Happens because of spikes in VRam use.
|Workaround=
|Workaround=<br>
# If you get lots of crashes during license tests use lower internal resolution in GSdx or use ZeroGS or ZZOgl, expect much slower speeds from using the last two.
# If you get lots of crashes during license tests use lower internal resolution in GSdx or use ZeroGS or ZZOgl, expect much slower speeds from using the last two.
# In GSDX HW AA causes the game to crash alot so set it to 0, running the game with native res seems to help as well.
# In GSDX HW AA causes the game to crash alot so set it to 0, running the game with native res seems to help as well.
Line 96: Line 96:
|IssueLevel=1
|IssueLevel=1
|Description=Happens when using color/brightness options other than 0.
|Description=Happens when using color/brightness options other than 0.
|Workaround=
|Workaround=<br>
# To fix the super broken graphics and crashing during races set the Brightness to 0 in options.
# To fix the super broken graphics and crashing during races set the Brightness to 0 in options.
# In Ntsc version , change the display in game config to Normal, then you can set the brightness to 5 without the broken graphics, and get a clearer picture.
# In Ntsc version , change the display in game config to Normal, then you can set the brightness to 5 without the broken graphics, and get a clearer picture.
67,565

edits