Gran Turismo 4: Difference between revisions
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VRAM is no longer a concern as of Stenzeks recent PR.
Karasuhebi (talk | contribs) mNo edit summary |
m (VRAM is no longer a concern as of Stenzeks recent PR.) |
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== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
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== Fixed Issues == | == Fixed Issues == | ||
{{Issue | |||
|IssueName=Out of VRAM crashes | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=When launching the first race of a play session, VRAM usage jumps significantly just before the race preview screen starts. After the first race, this problem does not happen again until the next time you boot the game. The game will also have occasional VRAM spikes as it continues to run. Either of these can potentially cause a crash if they cause your system to run out of VRAM. | |||
|Workaround=No longer an issue as of v1.7.3171. | |||
}} | |||
{{Issue | {{Issue |