Gran Turismo 4: Difference between revisions

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# Make sure you have "Large Framebuffer" disabled on the recent GIT revisions as it can amplify the VRAM spikes when enabled.
# Make sure you have "Large Framebuffer" disabled on the recent GIT revisions as it can amplify the VRAM spikes when enabled.
# To avoid crashes at the start of an event, temporarily switch to the Sofware Renderer by pressing F9.
# To avoid crashes at the start of an event, temporarily switch to the Sofware Renderer by pressing F9.
# If you get lots of crashes during license tests go to Config > Video (GS) > Plugin Settings, and set Internal Resolution to (1x) Native, or set Renderer to any of the "(Software)" options.
# To reduce VRAM spikes further, Nvidia users can Force Enable Sparse Texture in GSdx Advanced settings & hacks. OpenGL only.
# Multisample anti-aliasing(MSAA) can cause the game to crash a lot. Make sure the MSAA level is set to 0 in the GSdx Configure Hacks menu(MSAA is only avaialble for the Direct3D Hardware renderers).
# In Windows XP, even in native resolution, you may get instant crashes when starting races if you do not have enough VRAM. Using a custom resolution lower than 512x512 seems to help.
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|Description=Missing ground textures and/or textures in the distance flicker.
|Description=Missing ground textures and/or textures in the distance flicker.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Renderer to any of the "(Software)" options. Then Make sure the Mipmapping option is checked at Software Mode Settings.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Renderer to any of the "(Software)" options. Then Make sure the Mipmapping option is checked at Software Mode Settings.
}}
{{Issue
|IssueName=Effects visible through objects
|IsFixed=1
|IssueLevel=0
|Description=Car headlights, smoke and dust effects are seen through objects.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set renderer to "OpenGL (Hardware)". Then set Blending Unity Accuracy to at least "High".
}}
}}


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== Fixed Issues ==
== Fixed Issues ==
{{Issue
|IssueName=Effects visible through objects
|IsFixed=1
|IssueLevel=0
|Description=Car headlights, smoke and dust effects are seen through objects.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set renderer to "OpenGL (Hardware)". Then set Blending Unity Accuracy to at least "High".
}}
{{Issue
{{Issue
|IssueName=Game doesn't load past copyright screen.
|IssueName=Game doesn't load past copyright screen.