Gran Turismo 3: A-Spec: Difference between revisions
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(Adding the serial number for the pack-in version of Gran Turismo 3, which came out as a bundle in 2001. I can confirm it if needed.) |
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<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SCUS-97102 | |serialsNTSCU = SCUS-97102 <br> PBPX-95503 (PlayStation 2 bundled) | ||
|CRCsNTSCU = 85AE91B3 | |CRCsNTSCU = 85AE91B3 | ||
|releasedateNTSCU = July 10, 2001 | |releasedateNTSCU = July 10, 2001 |
Revision as of 01:09, 10 April 2015
Developer(s): Polyphony Digital
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 95/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 [09 12 2012] |
|
Runs above full speed. | |
PAL | Windows |
|
1.3 Git 29 of April | GSDX |
|
USA v02.20(10/02/2006), Much | |
? | Windows 7 Home 64-Bit |
|
rev5350 | GSdx rev5334 |
|
BIOS: Europe v02.00, HACKS: Enable Speedhacks, EE: 2, VU: 1, INTC, Loop Detection, mVU, MTVU, Using Direct3D11 (Hardware), Texture Filtering, Enable HW Hacks, MSAA: 4x, Alpha, Half-pixel, Sprite, WildArms, CRC, Edge anti-aliasing
Sound is okay just horrible on loading screens and menus, sounds fin in races, Windows 7 Home Premium x64 SP2, 8GB RAM, PCSX2 Resolution: 1280x720 On HDMI TV |
Fightapilotdean |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | 0.3 | 1.4 | Joder666 |
|