Gran Turismo 3: A-Spec: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{infobox
{{infobox
|image            = Gran Turismo 3.jpg
|image            = Gran Turismo 3.jpg
|caption          = Gran Turismo 3: A-Spec NTSC Cover
|caption          =
|developer        = Polyphony Digital
|developer        = Polyphony Digital
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|genre            = Racing
|genre            = Racing
|wikipedia        = [http://en.wikipedia.org/wiki/Gran_Turismo_3:_A-Spec Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Gran_Turismo_3:_A-Spec Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/197470-gran-turismo-3-a-spec Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gran-turismo-3-a-spec Metacritic]|95/100}}
|gameinfo          = Some say there's nothing finer than a well-crafted automobile.  Gran Turismo 3: A-Spec, which brings the series to the PS2, features over 150 of the world's top performing sports cars, luxury autos, modified street runner, rally racers, and prototype evolutionary automobiles.  Each car looks and handles exactly as they should, thanks to the detailed graphics and realistic physics.  Choose your favorite car from a large group of manufacturers including Nissan, Ford, Toyota, and Mercedes-Benz.  Race head-to-head with another player or up to six players via iLink.  Gran Turismo 3 is a true car-lover's dream.<br />
|gameinfo          = Some say there's nothing finer than a well-crafted automobile.  Gran Turismo 3: A-Spec, which brings the series to the PS2, features over 150 of the world's top performing sports cars, luxury autos, modified street runner, rally racers, and prototype evolutionary automobiles.  Each car looks and handles exactly as they should, thanks to the detailed graphics and realistic physics.  Choose your favorite car from a large group of manufacturers including Nissan, Ford, Toyota, and Mercedes-Benz.  Race head-to-head with another player or up to six players via iLink.  Gran Turismo 3 is a true car-lover's dream.<br />
Gran Turismo 3: A-Spec is a 2001 racing game, the first in the Gran Turismo series released for the PlayStation 2. During its demonstration at E3 2000 and E3 2001 the game working title was called Gran Turismo 2000. The game was a critical and commercial success and it went on to become one of the best-selling video games of all time.
Gran Turismo 3: A-Spec is a 2001 racing game, the first in the Gran Turismo series released for the PlayStation 2. During its demonstration at E3 2000 and E3 2001 the game working title was called Gran Turismo 2000. The game was a critical and commercial success and it went on to become one of the best-selling video games of all time.
<!-- General props -->
|numberofplayers  = 2
|widescreen        = 1
|widescreen        = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197470-gran-turismo-3-a-spec Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gran-turismo-3-a-spec Metacritic]|95/100}}
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating        = E
|na_rating_text    = Mild Lyrics
|na_rating_text    = Mild Lyrics
|na_rating        = E
<!-- Language props -->
|italian          = SCES-50294
|italian          = SCES-50294
|spanish          = SCES-50294
|spanish          = SCES-50294
Line 53: Line 55:
|Status=2
|Status=2
|Region=?
|Region=?
|OS=Windows 7 Home 64-Bit
|OS=Windows 7 Home SP2 x64
|CPU=Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz - Overclocked @ 2.4GHz
|CPU=Intel Core i7-2630QM OC @ 2.40 GHz
|GPU=NVidia GT555M
|GPU=NVIDIA GeForce GT555M
|Revision=rev5350
|Revision=
|Graphics=GSdx rev5334
1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
* INTC Spin: ✓
* Wait Loop: ✓
* mVU Flag: ✓
* MTVU: ✓
* EE Cyclerate: 2
* VU Cycle Stealing: 1
</spoiler>
|Graphics=
GSdx (r5334)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* 8-bit Textures: ✓
* Internal Resolution: 4x
* Texture Filtering: Bilinear (PS2)
* CRC Hack Level: Full
* Edge anti-aliasing: ✓
* Hacks:
** MSAA: 4x
** Alpha: ✓
** Half-Pixel Offset: ✓
** Sprite: ✓
** WildArmsOffset: ✓
** Aggressive-CRC: ✓
</spoiler>
|Sound=
|Sound=
* SPU2-X rev5324
* SPU2-X (r5324)
* LilyPad rev5282
* LilyPad (r5282)
|Comments=BIOS: Europe v02.00, HACKS: Enable Speedhacks, EE: 2, VU: 1, INTC, Loop Detection, mVU, MTVU, Using Direct3D11 (Hardware), Texture Filtering, Enable HW Hacks, MSAA: 4x, Alpha, Half-pixel, Sprite, WildArms, CRC, Edge anti-aliasing
|Comments=BIOS: Europe v02.00, 8 GB RAM, PCSX2 Resolution: 1280x720. Sound is okay, just horrible on loading screens and menus, sounds fine in races.
Sound is okay just horrible on loading screens and menus, sounds fin in races, Windows 7 Home Premium x64 SP2, 8GB RAM, PCSX2 Resolution: 1280x720 On HDMI TV
|Tester=Fightapilotdean
|Tester=Fightapilotdean
}}
}}
Line 69: Line 95:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5517
|Revision=1.1.0 (r5517)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
Line 83: Line 109:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Enterprise
|OS=Windows 7 Enterprise
|CPU=Intel Core i5 2450m 2.5GHz
|CPU=Intel Core i5-2450m @ 2.50 GHz
|GPU=Intel HD Graphics 3000
|GPU=Intel HD Graphics 3000
|Revision=1.2.1
|Revision=1.2.1
|Graphics=*GSdx 5875 AVX
<spoiler show="Settings" hide="Hide">
|Sound=SPU2-X r5830 2.0.0
* INTC Spin: ✓
|Comments=The pack-in PBPX-95003 is the same as the release SCUS-97102. BIOS: USA v1.60. EE cyclerate at 2, using INTC, Wait Loop, MTVU, and mVU hacks. Software mode appears to run significantly better than hardware mode even at native resolution. Note to everyone, PCSX2 can use hyperthreading to its advantage; set extra threads in software mode to "3" ("7" if you have a HT-capable Core i7) if you have a laptop. Even desktops are useful for this. Around 38-50 FPS on Test Course.
* Wait Loop: ✓
* mVU Flag: ✓
* MTVU: ✓
* EE Cyclerate: 2
</spoiler>
|Graphics=*GSdx AVX (r5875)
|Sound=SPU2-X 2.0.0 (r5830)
|Comments=BIOS: USA v1.60. Software mode appears to run significantly better than hardware mode even at native resolution. Note to everyone, PCSX2 can use hyperthreading to its advantage; set extra threads in software mode to "3" ("7" if you have a HT-capable Core i7) if you have a laptop. Even desktops are useful for this. Around 38-50 FPS on Test Course.
|Tester=Dan Castellaneta
|Tester=Dan Castellaneta
}}
}}
Line 95: Line 128:
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 Git 29 of April
|Revision=1.3 Git (29th of April)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), Much
|Comments=USA v02.20(10/02/2006)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
Line 109: Line 142:
|Region=PAL
|Region=PAL
|OS=Windows 7 pro x64
|OS=Windows 7 pro x64
|CPU=Intel i3 3240 3.4ghz
|CPU=Intel Core i3-3240 @ 3.40 GHz
|GPU=Radeon R7 250
|GPU=AMD Radeon R7 250
|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSDx 1.0.0 gsdx32-avx
<spoiler show="Settings" hide="Hide">
|Sound=SPU2-X 2.0.0 spu2-x
* INTC Spin: ✓
|Comments=Run on full speed at 50fps on internal resolution 2x native, all recommended speedhacks on + MTVU, EE Cyclerate 0 and VU Cycle Stealing 0.
* Wait Loop: ✓
* mVU Flag: ✓
* MTVU: ✓
* EE Cyclerate: 0
* VU Cycle Stealing: 0
</spoiler>
|Graphics=GSdx AVX 1.0.0
|Sound=SPU2-X 2.0.0
|Comments=Run on full speed at 50 FPS on GSdx internal resolution 2x native.
|Tester=Ljubinko
|Tester=Ljubinko
}}
}}
Line 121: Line 162:
|Region=PAL
|Region=PAL
|OS=Windows XP SP3
|OS=Windows XP SP3
|CPU=Intel Q9650 @ 3.0 GHz
|CPU=Intel Core 2 Quad Q9650 @ 3.00 GHz
|GPU=nVIDIA GeForce GTX 560
|GPU=nVIDIA GeForce GTX 560
|Revision=1.5.0-dev-20160126
|Revision=1.5.0-dev (2016-01-26)
|Graphics=GSDx32-SSE4 20160126
<spoiler show="Settings" hide="Hide">
|Sound=SPU2-X 20150912
** EE/IOP: All default
|Comments=Note: FPS stays around 50 (PAL), but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Settings: EE/IOP / VUI @ defaults. Speedhacks: EE=0 & VU=2, INTC, Idle loop, mVU & MTVU ON. Graphics: Resolution: 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns.), 8-bit=ON, BF=Forced, CRC=Full, HW-hacks: ON (Half-pixel Offset, Align Sprite & Wild Arms Offset ON), Logarithmic Z=ON, AC=ON.
** VUs: All default
** Speedhacks:
* INTC Spin: ✓
* Wait Loop: ✓
* mVU Flag: ✓
* MTVU: ✓
* EE Cyclerate: 0
* VU Cycle Stealing: 2
</spoiler>
|Graphics=GSdx SSE4 (2016-01-26)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D9 (Hardware)
* 8-bit Textures: ✓
* Internal Resolution: 2x
* Texture Filtering: Bilinear (Forced)
* CRC Hack Level: Full
* Logarithmic Z:✓
* Alpha Correction: ✓
* Hacks:
** Half-Pixel Offset: ✓
** Align Sprite: ✓
** WildArmsOffset: ✓
</spoiler>
|Sound=SPU2-X (2015-09-12)
|Comments=Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns).
|Tester=Titus03
|Tester=Titus03
}}
}}
Line 133: Line 198:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10 Pro 64-Bit
|OS=Windows 10 Pro 64-Bit
|CPU=AMD FX8350 CPU @ 3.8 GHz - Overclocked @ 4.01GHz
|CPU=AMD FX8350 OC @ 4.01 GHz
|GPU=NVidia GTX 980 Ti
|GPU=NVIDIA GeForce GTX 980 Ti
|Revision=1.5.0-dev-1799gf9c2025
|Revision=1.5.0-dev-1799 (gf9c2025)
|Graphics=GSdx 20170115201134 1.1.0 GSdx32-SSE4
<spoiler show="Settings" hide="Hide">
** EE/IOP: All default
** VUs: All default
** Speedhacks:
* INTC Spin: ✓
* Wait Loop: ✓
* mVU Flag: ✓
* MTVU: ✓
* Fast DVD: ✓
* EE Cyclerate: 2
* VU Cycle Stealing: 2
</spoiler>
|Graphics=GSdx SSE4 1.1.0 (2017-01-15, 20:11:34)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* 8-bit Textures: ✓
* Custom Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced)
* CRC Hack Level: Aggressive
* Hacks:
** MSAA: 4x
** Align Sprite: ✓
</spoiler>
|Sound=
|Sound=
* SPU2-X 20170115201134 2.0.0 Spu2-X
* SPU2-X 2.0.0 (2017-01-15, 20:11:34)
* LilyPad 2017015201134 0.12.0
* LilyPad 0.12.0 (2017-01-15, 20:11:34)
|Comments=BIOS: USA v01.60, HACKS: Enable Speedhacks, EE: 2, VU: 2, INTC, Loop Detection, Fast CDVD, mVU, MTVU, Using Direct3D11 (Hardware), Interlacing Auto, 8-Bit Textures, Custom Internal Resolution 1920 x 1080 ,Texture Filtering Biliear Forced, Enable HW Hacks, MSAA: 4x,  Align Sprite, CRC Agressive,
|Comments=BIOS: USA v01.60, Runs at full speed on all but the night courses (SSR 5 and 11 run in slow motion), while running Netflix on another screen :)
Runs at full speed on all but the night courses (SSR 5 and 11 run in slow motion), while running Netflix on another screen :)
|Tester=GhostNappa
|Tester=GhostNappa
}}
}}
{{TestingFooter}}
{{TestingFooter}}


==Speedhacks/Settings==
* '''EE Cyclerate:''' Can give speedup during the races, but may also cause slowdown to the track-selection screens where videos are shown at the background.


== Trivia ==
== Trivia ==
* Original names: '''グランツーリスモ3 A-spec''' (SCPS-15009) & (SCPS-72001)
* Original names: '''グランツーリスモ3 A-spec''' (SCPS-15009) & (SCPS-72001)
* A collection of demo versions is available [[Gran Turismo 3 Demo Disks|here]].
* Information and reports of demo versions of this game can be found [[Gran Turismo 3 Demo Disks|here]].


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->

Revision as of 22:10, 13 January 2018

Gran Turismo 3: A-Spec

Game general and emulation properties:
ESRB rating: E (Mild Lyrics)
PEGI rating: 3+
Widescreen supported natively
CPU intensive game
Supports up to two local players
Languages supported:
English: SCES-50294 & SCUS-97102 & PBPX-95503 & SCUS-97512
Japanese: SCPS-15009 & SCPS-72001
German: SCES-50294
French: SCES-50294
Spanish: SCES-50294
Italian: SCES-50294
Region NTSC-U:
Serial numbers: SCUS-97102
SCUS-97512 (Greatest Hits)
Release date: July 9, 2001
July 9, 2002 (Greatest Hits)
CRCs: 85AE91B3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-50294
SCES-50294/P (Platinum)
Release date: July 20, 2001
March 1, 2002 (Platinum)
CRCs: B590CE04
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15009
SCPS-72001 (Mega Hits!)
SCPS-55007
Release date: April 28, 2001
December 13, 2001 (Mega Hits!)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Polyphony Digital
Publisher(s): SCEI (JP), SCEA (US), SCEE (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic95/100
Game description: Some say there's nothing finer than a well-crafted automobile. Gran Turismo 3: A-Spec, which brings the series to the PS2, features over 150 of the world's top performing sports cars, luxury autos, modified street runner, rally racers, and prototype evolutionary automobiles. Each car looks and handles exactly as they should, thanks to the detailed graphics and realistic physics. Choose your favorite car from a large group of manufacturers including Nissan, Ford, Toyota, and Mercedes-Benz. Race head-to-head with another player or up to six players via iLink. Gran Turismo 3 is a true car-lover's dream.
Gran Turismo 3: A-Spec is a 2001 racing game, the first in the Gran Turismo series released for the PlayStation 2. During its demonstration at E3 2000 and E3 2001 the game working title was called Gran Turismo 2000. The game was a critical and commercial success and it went on to become one of the best-selling video games of all time.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? Windows 7 Home SP2 x64
  • Intel Core i7-2630QM OC @ 2.40 GHz
  • NVIDIA GeForce GT555M
1.0.0 (r5350)

<spoiler show="Settings" hide="Hide">

  • INTC Spin: ✓
  • Wait Loop: ✓
  • mVU Flag: ✓
  • MTVU: ✓
  • EE Cyclerate: 2
  • VU Cycle Stealing: 1

</spoiler>

GSdx (r5334)

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • 8-bit Textures: ✓
  • Internal Resolution: 4x
  • Texture Filtering: Bilinear (PS2)
  • CRC Hack Level: Full
  • Edge anti-aliasing: ✓
  • Hacks:
    • MSAA: 4x
    • Alpha: ✓
    • Half-Pixel Offset: ✓
    • Sprite: ✓
    • WildArmsOffset: ✓
    • Aggressive-CRC: ✓

</spoiler>

  • SPU2-X (r5324)
  • LilyPad (r5282)
BIOS: Europe v02.00, 8 GB RAM, PCSX2 Resolution: 1280x720. Sound is okay, just horrible on loading screens and menus, sounds fine in races. Fightapilotdean
NTSC-U Windows
  • Intel Core i7 @ 3.40 Ghz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5517) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows 7 Enterprise
  • Intel Core i5-2450m @ 2.50 GHz
  • Intel HD Graphics 3000
1.2.1

<spoiler show="Settings" hide="Hide">

  • INTC Spin: ✓
  • Wait Loop: ✓
  • mVU Flag: ✓
  • MTVU: ✓
  • EE Cyclerate: 2

</spoiler>

  • GSdx AVX (r5875)
SPU2-X 2.0.0 (r5830) BIOS: USA v1.60. Software mode appears to run significantly better than hardware mode even at native resolution. Note to everyone, PCSX2 can use hyperthreading to its advantage; set extra threads in software mode to "3" ("7" if you have a HT-capable Core i7) if you have a laptop. Even desktops are useful for this. Around 38-50 FPS on Test Course. Dan Castellaneta
PAL Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3 Git (29th of April) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006)
PAL Windows 7 pro x64
  • Intel Core i3-3240 @ 3.40 GHz
  • AMD Radeon R7 250
1.4.0

<spoiler show="Settings" hide="Hide">

  • INTC Spin: ✓
  • Wait Loop: ✓
  • mVU Flag: ✓
  • MTVU: ✓
  • EE Cyclerate: 0
  • VU Cycle Stealing: 0

</spoiler>

GSdx AVX 1.0.0 SPU2-X 2.0.0 Run on full speed at 50 FPS on GSdx internal resolution 2x native. Ljubinko
PAL Windows XP SP3
  • Intel Core 2 Quad Q9650 @ 3.00 GHz
  • nVIDIA GeForce GTX 560
1.5.0-dev (2016-01-26)

<spoiler show="Settings" hide="Hide">

    • EE/IOP: All default
    • VUs: All default
    • Speedhacks:
  • INTC Spin: ✓
  • Wait Loop: ✓
  • mVU Flag: ✓
  • MTVU: ✓
  • EE Cyclerate: 0
  • VU Cycle Stealing: 2

</spoiler>

GSdx SSE4 (2016-01-26)

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D9 (Hardware)
  • 8-bit Textures: ✓
  • Internal Resolution: 2x
  • Texture Filtering: Bilinear (Forced)
  • CRC Hack Level: Full
  • Logarithmic Z:✓
  • Alpha Correction: ✓
  • Hacks:
    • Half-Pixel Offset: ✓
    • Align Sprite: ✓
    • WildArmsOffset: ✓

</spoiler>

SPU2-X (2015-09-12) Note: FPS stays around 50, but on city courses and sunset tracks like Smokey Mountain Single Race / 2-players mode, slight slowdowns occured (ca. 3–12 FPS). Sometimes FPS drop can even be ca. 18 FPS at tracks like Special Stage Route 5. Sometimes a very short slowdown may occur just before the race. On Software-mode: Usually about 10 FPS slower than hardware-rendering (with 4 threads). Hardware mode resolution 2x Native (Required for smooth replays, otherwise Custom resolution: 1920x1080 doesn't give any extra slowdowns). Titus03
NTSC-U Windows 10 Pro 64-Bit
  • AMD FX8350 OC @ 4.01 GHz
  • NVIDIA GeForce GTX 980 Ti
1.5.0-dev-1799 (gf9c2025)

<spoiler show="Settings" hide="Hide">

    • EE/IOP: All default
    • VUs: All default
    • Speedhacks:
  • INTC Spin: ✓
  • Wait Loop: ✓
  • mVU Flag: ✓
  • MTVU: ✓
  • Fast DVD: ✓
  • EE Cyclerate: 2
  • VU Cycle Stealing: 2

</spoiler>

GSdx SSE4 1.1.0 (2017-01-15, 20:11:34)

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Interlacing: Auto
  • 8-bit Textures: ✓
  • Custom Resolution: 1920x1080
  • Texture Filtering: Bilinear (Forced)
  • CRC Hack Level: Aggressive
  • Hacks:
    • MSAA: 4x
    • Align Sprite: ✓

</spoiler>

  • SPU2-X 2.0.0 (2017-01-15, 20:11:34)
  • LilyPad 0.12.0 (2017-01-15, 20:11:34)
BIOS: USA v01.60, Runs at full speed on all but the night courses (SSR 5 and 11 run in slow motion), while running Netflix on another screen :) GhostNappa


Trivia

  • Original names: グランツーリスモ3 A-spec (SCPS-15009) & (SCPS-72001)
  • Information and reports of demo versions of this game can be found here.


Public compatibility forum links