Gradius V

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Gradius V

Gradius V NTSC-U Boxart
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Mild Fantasy Violence)
PEGI rating: 3+
GRB rating: ALL
Supports up to two local players
Languages supported:
English: SLES-52095 & SLUS-20712 & NPUD-20712
Japanese: SLPM-62462 & VW176-J1 & SLPM-62621 & VW176-J2 & NPJD-00088
German: SLES-52095
French: SLES-52095
Spanish: SLES-52095
Italian: SLES-52095
Korean: SLKA-15032
Region NTSC-U:
Serial numbers: SLUS-20712
NPUD-20712 (PS2 Classics)
Release date: September 14, 2004
April 14, 2015 (PS2 Classics)
CRCs: CDA95971
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-52095
Release date: October 8, 2004
CRCs: 0F877618
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-62462
VW176-J1
SLKA-15032
SLPM-62621 (Konami the Best)
VW176-J2 (Konami the Best)
NPJD-00088 (PS2 Classics)
SLPM-60247 (Trial)
Release date: July 22, 2004
May 26, 2005 (Konami the Best)
April 15, 2015 (PS2 Classics)
CRCs: B3F78DFA
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Treasure
Publisher(s): Konami
Genre: Action, Shoot'em up
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel C2D e8400 OC 3.6Ghz
  • nVidia GeForce 260GTX
r3113 GSDX r3068 0.1.16
  • SPU2-X r3117 1.4.0
  • LilyPad r2930 0.10.0
FPS:60, Game works great. Sev7en77
NTSC-U ?
  • ?
  • ?
r4600 GSDX r4600
  • SPU2-X 2.0.0
  • LilyPad r4510
FPS: 60/60. Might get slowdowns in some boss battles with slower cards and high resolution so try reducing the internal resolution if that's the case. Machina
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Still amazing..., Some occasional very minor texture error on the 'space tunnel' cutscene on level 2 when playing in very high res... ;-p
? ?
  • ?
  • ?
1.3.0-20140610102852 GSDX 20140610102852
  • SPU2-X 20140505093935
  • LilyPad 20140505093935
Game works great. Tonygiang



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
1.0 ZZ OGL PG 0.4
  • SPU2-X 2.0
  • OnePAD 1.1.0
some slowdowns in boss fights Sixsixfive


Trivia

  • Original names: グラディウスV (SLPM-62462) & (SLPM-62621), 그라디우스Ⅴ (SLKA-15032)

Known Issues

MTVU hack breaks the game

  • Type: Note (not an issue)
  • Description: Enabling MTVU hack makes the game unbootable
  • Workaround: Do not use it.

Slow down at the start of boss fights

  • Status: Active
  • Type: Minor
  • Description: There are noticeable slow down when transitioning into a boss fight, most significantly the warp-in effects of the boss on Stage 1.
  • Workaround: None.

Garbled images on Stage 2

  • Status: Active
  • Type: Minor
  • Description: On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
  • Workaround: None.

Public compatibility forum links