Gradius V: Difference between revisions

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{{infobox
{{infobox
|image            = G5.jpg
|image            = G5.jpg
|caption          = Gradius V NTSC-U Boxart
|caption          =
|developer        = Treasure
|developer        = Treasure
|publisher        = [[Konami]]
|publisher        = [[Konami]]
|genre            = Action, Shoot'em up
|genre            = Action, Shoot'em up
|wikipedia        = [http://en.wikipedia.org/wiki/Gradius_5 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Gradius_V Link]
|gameinfo          = Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.<br />
|gameinfo          = Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.<br />
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy
|gamefaqslink      = [http://www.gamefaqs.com/ps2/589460-gradius-v Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/589460-gradius-v Link]
|korean            = SLKA-15032
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gradius-v Metacritic]|82/100}}
<!-- General props -->
|numberofplayers  = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/gradius-v Metacritic]|82/100}}
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating        = T
|na_rating_text    = Mild Fantasy Violence
|na_rating_text    = Mild Fantasy Violence
|na_rating        = T
|ko_rating        = ALL
|ko_rating        = ALL
|japan_rating      = A
|japan_rating      = A
<!-- Language props -->
|italian          = SLES-52095
|italian          = SLES-52095
|spanish          = SLES-52095
|spanish          = SLES-52095
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|japanese          = SLPM-62462 & VW176-J1 & SLPM-62621 & VW176-J2 & NPJD-00088
|japanese          = SLPM-62462 & VW176-J1 & SLPM-62621 & VW176-J2 & NPJD-00088
|english          = SLES-52095 & SLUS-20712 & NPUD-20712
|english          = SLES-52095 & SLUS-20712 & NPUD-20712
|korean            = SLKA-15032
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel C2D e8400 OC 3.6Ghz
|CPU=Intel Core2 Duo E8400 OC @ 3.6GHz
|GPU=nVidia GeForce 260GTX
|GPU=NVIDIA GeForce GTX 260
|Revision=r3113
|Revision=0.9.6 beta r3113
|Graphics=GSDX r3068 0.1.16
|Graphics=GSdx r3068 0.1.16
|Sound=
|Sound=
* SPU2-X r3117 1.4.0
* SPU2-X r3117 1.4.0
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|CPU=?
|CPU=?
|GPU=?
|GPU=?
|Revision=r4600
|Revision=0.9.8 r4600
|Graphics=GSDX r4600
|Graphics=GSdx r4600
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16GHz
|GPU=Nvidia GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 512MB
|Revision=1.1.0 r5517
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx 5464 SSE41
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|GPU=?
|GPU=?
|Revision=1.3.0-20140610102852
|Revision=1.3.0-20140610102852
|Graphics=GSDX 20140610102852
|Graphics=GSdx 20140610102852
|Sound=
|Sound=
* SPU2-X 20140505093935
* SPU2-X 20140505093935
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|CPU=?
|CPU=?
|GPU=?
|GPU=?
|Revision=1.0
|Revision=1.0.0
|Graphics=ZZ OGL PG 0.4
|Graphics=ZZ OGL PG 0.4
|Sound=
|Sound=
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== Trivia ==
== Trivia ==
* Original names: '''グラディウスV''' (SLPM-62462) & (SLPM-62621), '''그라디우스Ⅴ''' (SLKA-15032)
* Original names: '''グラディウスV''' (SLPM-62462) & (SLPM-62621), '''그라디우스Ⅴ''' (SLKA-15032)


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Slow down at the start of boss fights
|IssueName=Slowdown at the start of boss fights
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=There are noticeable slow down when transitioning into a boss fight, most significantly the warp-in effects of the boss on Stage 1. Issue affects all renderers.
|Description=There is noticeable slowdown when transitioning into a boss fight, most significantly the warp-in effects of the boss on Stage 1. Issue affects all renderers.
|Workaround=None.
|Workaround=None.
}}
}}


{{Issue
{{Issue
|IssueName=Garbled images on Stage 2
|IssueName=Garbled images during cutscene on Stage 2
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
|Description=On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
|Workaround=Temporarily switch to Software mode with the F9 button during the cutscene, or go to Config > Video (GS) > Plugin Settings, and set the Renderer to any of the Software modes.
|Workaround=Temporarily switch to Software mode by pressing the F9 key.
}}
}}


{{Issue
{{Issue
|IssueName=MTVU hack breaks the game
|IssueName=Game does not boot
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=Enabling MTVU hack makes the game unbootable
|Description=Game is stuck on a black screen after booting the game.
|Workaround=Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" speedhack.
|Workaround=Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" speedhack.
}}
}}


{{Gradius series}}
{{Gradius series}}

Revision as of 12:07, 7 December 2016

Gradius V

Game general and emulation properties:
CERO rating: A
ESRB rating: T (Mild Fantasy Violence)
PEGI rating: 3+
GRB rating: ALL
Supports up to two local players
Languages supported:
English: SLES-52095 & SLUS-20712 & NPUD-20712
Japanese: SLPM-62462 & VW176-J1 & SLPM-62621 & VW176-J2 & NPJD-00088
German: SLES-52095
French: SLES-52095
Spanish: SLES-52095
Italian: SLES-52095
Korean: SLKA-15032
Region NTSC-U:
Serial numbers: SLUS-20712
NPUD-20712 (PS2 Classics)
Release date: September 14, 2004
April 14, 2015 (PS2 Classics)
CRCs: CDA95971
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-52095
Release date: October 8, 2004
CRCs: 0F877618
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-62462
VW176-J1
SLKA-15032
SLPM-62621 (Konami the Best)
VW176-J2 (Konami the Best)
NPJD-00088 (PS2 Classics)
SLPM-60247 (Trial)
Release date: July 22, 2004
May 26, 2005 (Konami the Best)
April 15, 2015 (PS2 Classics)
CRCs: B3F78DFA
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Treasure
Publisher(s): Konami
Genre: Action, Shoot'em up
Wikipedia: Link
Game review links: Metacritic82/100
Game description: Based on the 1980s arcade and console game, Gradius V features the classic side-scrolling shooting gameplay with all-new elements, including new option controls, levels, weapons, and missions. You'll have access to a variety of upgradable power-ups that help you fight through seven expansive levels. For the first time in the Gradius series, you can play simultaneously with a friend and then check the Internet Ranking System to see if you've made the high-score list.
The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core2 Duo E8400 OC @ 3.6GHz
  • NVIDIA GeForce GTX 260
0.9.6 beta r3113 GSdx r3068 0.1.16
  • SPU2-X r3117 1.4.0
  • LilyPad r2930 0.10.0
FPS:60, Game works great. Sev7en77
NTSC-U ?
  • ?
  • ?
0.9.8 r4600 GSdx r4600
  • SPU2-X 2.0.0
  • LilyPad r4510
FPS: 60/60. Might get slowdowns in some boss battles with slower cards and high resolution so try reducing the internal resolution if that's the case. Machina
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16GHz
  • NVIDIA GeForce GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Still amazing..., Some occasional very minor texture error on the 'space tunnel' cutscene on level 2 when playing in very high res... ;-p
? ?
  • ?
  • ?
1.3.0-20140610102852 GSdx 20140610102852
  • SPU2-X 20140505093935
  • LilyPad 20140505093935
Game works great. Tonygiang



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
1.0.0 ZZ OGL PG 0.4
  • SPU2-X 2.0
  • OnePAD 1.1.0
some slowdowns in boss fights Sixsixfive


Trivia

  • Original names: グラディウスV (SLPM-62462) & (SLPM-62621), 그라디우스Ⅴ (SLKA-15032)


Known Issues

Slowdown at the start of boss fights

  • Status: Active
  • Type: Minor
  • Description: There is noticeable slowdown when transitioning into a boss fight, most significantly the warp-in effects of the boss on Stage 1. Issue affects all renderers.
  • Workaround: None.

Garbled images during cutscene on Stage 2

  • Status: Active
  • Type: Minor
  • Description: On Stage 2, during the cutscene with Future Vic Viper, there are garbled images everywhere on the screen and they keep popping until the cutscene is done playing.
  • Workaround: Temporarily switch to Software mode by pressing the F9 key.

Game does not boot

  • Type: Note (not an issue)
  • Description: Game is stuck on a black screen after booting the game.
  • Workaround: Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" speedhack.


Public compatibility forum links