God of War II: Difference between revisions

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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-67013<br />SCAJ-20190<br />SCAJ-30011<br />SCKA-30006<br />SLPM-67017 <small>(Best Price)</small>
|serialsNTSCJ      = SLPM-67013<br />SCAJ-20190<br />SCAJ-30011<br />SCKA-30006<br />SCKA-30007 <small>(Korea, BigHit Series)</small><br />SLPM-67017 <small>(Best Price)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = June 29, 2007 <small>(Korea)</small><br />July 3, 2007 <small>(Korea, BigHit Series)</small><br />October 25, 2007<br />August 7, 2008 <small>(Best Price)</small>
|releasedateNTSCJ  = June 29, 2007 <small>(Korea)</small><br />July 3, 2007 <small>(Korea, BigHit Series)</small><br />October 25, 2007<br />August 7, 2008 <small>(Best Price)</small>

Revision as of 14:51, 16 February 2018

God of War II

European box art
Game general and emulation properties:
CERO rating: D
ESRB rating: M (Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language)
PEGI rating: 18+
OFLC rating: MA
GRB rating: 18
Widescreen supported natively
Widescreen patch available
Progressive scan supported
CPU intensive game
Languages supported:
English: SCAJ-30011 & SCUS-97481 & SCED-54680 & SCES-54206 & SCUS-97482
Japanese: SLPM-67013 & SLPM-67017
German: SCED-54680 & SCES-54206
French: SCED-54680 & SCES-54206
Spanish: SCED-54680 & SCES-54206
Italian: SCED-54680 & SCES-54206
Korean: SCKA-30006
Russian: SCED-54680 & SCES-54206
Region NTSC-U:
Serial numbers: SCUS-97481
SCUS-97482 (Demo, God of War II: The Colossus Battle)
Release date: March 13, 2007
April 6, 2008 (Greatest Hits)
CRCs: 2F123FD8
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-54206
SCES-54206/P (Platinum)
SCED-54680 (Demo)
Release date: April 27, 2007
May 3, 2007 (Australia; Special Edition, Australia)
January 11, 2008 (Platinum)
2008 (Platinum, Australia)
CRCs: 44A8A22A
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-67013
SCAJ-20190
SCAJ-30011
SCKA-30006
SCKA-30007 (Korea, BigHit Series)
SLPM-67017 (Best Price)
Release date: June 29, 2007 (Korea)
July 3, 2007 (Korea, BigHit Series)
October 25, 2007
August 7, 2008 (Best Price)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): SCE Santa Monica
Publisher(s): SCEA (US), SCEE (EU), SCE Australia (AU), SCEI (KO), SCE Korea (KO), Capcom (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN9.7/10, Metacritic93/100
Game description: God of War saw Kratos, a mortal warrior, set upon an epic quest to dethrone a God. But his journey did not end there. In God of War II, Kratos sits atop his Olympus throne, as the new God of War - far more ruthless than Ares ever was. To end his continued torment, Kratos must journey to the far reaches of the earth and defeat untold horrors and alter that which no mortal, or god has ever changed, his fate. God of War II sets an epic stage for a devastating mythological war to end all wars. In God of War II, players retake the role of Kratos. Armed with the deadly blades and blistering rage, players are aided by new breath-taking magic and new brutal combat moves. The journey takes them through vividly striking environments where they are faced with a labyrinth of challenging puzzles and mini-games intricately woven into the story. The violent world of Greek mythology comes to life in gory detail as Kratos encounters new mythical characters, and compete in epic boss battles in his quest.
God of War II is a third person action-adventure video game. Sequel to God of War, God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
0.9.8 r4976 GSdx SSE4 (vr4976) SPU2-X 2.0 (r4976) BIOS: USA(v2.0), FPS: 60 Alok
NTSC-U ?
  • Intel i7 2600 3.2 Ghz
  • AMD 7770 1GB DDR5
1.0.0.r5350 GSdx SSE4 (vr5350) D3D11 HW SPU2-X 2.0 (r5350) EmotionEngine & IOP->Recompiler, EE/FPU->Chop/Zero, Clamping Mode->None, VU0 & VU1->MicroVU Recompiler, VU0/VU1->Chop/Zero, Clamping Mode->None, Enable Speed Hacks & Enable NTSC Spin Detection & Enable Wait Loop Detection & MVu Flag Hack & MTVu->[Checked], EE Cyclerate & VU Cycle Stealing->3, Shade Boost & Texture Filtering & AA1->[Checked],Half-Pixel Offset in Configure->[Checked], Average FPS:60, Max FPS:60, Min FPS:19, Average frames are at rate of 50 throughout the game but some regions do have spikes and drops The Requiem
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5480 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs near full speed.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5875 GSdx 10 (Hardware) 0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game still has the ghosting affects but can be fixed using the aforementioned fixes. Game runs extremely well once the ghosting is fixed. Bios v 2.0 was used. Zrooney
NTSC-U Windows 8.1
  • i5 4690K @ 4.6Ghz
  • eVGA 970GTX SLI
1.3.1-58
  • GSdx 20150303095439 0.1.16
  • Mode: HW DX11
SPU2-X 2.0.0 locked 60fps with 8192x4608 internal res using "skipdraw=2" hack QxiR
NTSC-U Windows
  • I5 3330
  • XFX Radeon HD 7970
1.3 Git 18 of June GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No Bugs.


Trivia

  • Original names: ゴッド・オブ・ウォー II 終焉への序曲 (SLPM-67013) & (SLPM-67017), 갓 오브 워 II (SCKA-30006)


Known Issues

Shifted, ghost-like image

  • Status: Active
  • Type: Minor
  • Description: Kratos and other objects and characters have a shifted, ghost like effect around them.
  • Workaround: Go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the Align Sprite hack. Another less recommended workaround is to set the SkipDraw hack to 2(this might remove some additional effects). Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to Software mode by selecting one of the (Software) options.

Vertical lines under water and in hell

  • Status: Active
  • Type: Minor
  • Description: There are vertical lines on the screen in under water and hell levels.
  • Workaround: Go to Config > Video(GS) > Plugin Settings,and set the CRC Hack Level to "Aggressive". Or go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the Align Sprite hack. This reduces the number of the horizontal lines underwater. Another, non-recommended, workaround is to set the SkipDraw hack to 60(this is likely to remove or break many other graphical effects). Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to Software mode by selecting one of the (Software) options.

Screenshots

Public compatibility forum links