God of War II: Difference between revisions

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==Known issues:==
==Known issues:==


===Ghost shifted images formed which is more visible in some areas===
===Ghost shifted images formed which is more visible in some areas and Vertical lines when using the amulet===
*Solution: Turn the resolution to Native PS2 in gfx plugin settings.
*Solution: Turn the resolution to Native PS2 in gfx plugin settings and uncheck half-pixel offset in configiration.

Revision as of 16:19, 4 December 2012

God of War II

Region NTSC-U:
Serial numbers: SCUS 97481
Release date: March 13, 2007
CRCs: 2F123FD8
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): SCEA
Genre: Action-Adventure
Wikipedia: Link
Game description: God of War II is a third person action-adventure video game. Sequel to God of War God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.

Test configuration on Windows:

PCSX2 version: 1.0.0.r5350
Graphics by GSDX: SSE4 (vr5350)
Sound by SPU2-X: 2.0 (r5350)
BIOS version: USA(v2.0)

Comments:

  • EE/IOP:
  • EmotionEngine & IOP->Recompiler, EE/FPU->Chop/Zero, Clamping Mode->None
  • VUs:
  • VU0 & VU1->MicroVU Recompiler, VU0/VU1->Chop/Zero, Clamping Mode->None
  • Speedhacks:
  • Enable Speed Hacks & Enable NTSC Spin Detection & Enable Wait Loop Detection & MVu Flag Hack & MTVu->[Checked], EE Cyclerate & VU Cycle Stealing->3
  • Game Fixes:Manual Game Fixes->[Unchecked]
  • Gfx Pluggin Settings:
  • Renderer->D3D 11(HW), Interlacing->Auto, Custom Resolution->Your monitor`s Current Native Resolution, Shade Boost & Texture Filtering & AA1->[Checked],Half-Pixel Offset in Configure->[Checked]
  • Average FPS:60
  • Max FPS:60
  • Min FPS:19


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel i7 2600 3.2 Ghz
GPU: AMD 7770 1GB DDR5

Comments: Average frames are at rate of 50 throughout the game but some regions do have spikes and drops

Known issues:

Ghost shifted images formed which is more visible in some areas and Vertical lines when using the amulet

  • Solution: Turn the resolution to Native PS2 in gfx plugin settings and uncheck half-pixel offset in configiration.