God of War II: Difference between revisions
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|macstatusNTSCJ = | |macstatusNTSCJ = | ||
<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = 0. | |pcsx2ver = 1.0.0.r5350 | ||
|gsname = | |gsname = | ||
|gsver = SSE4 ( | |gsver = SSE4 (vr5350) | ||
|soundname = | |soundname = | ||
|soundver = 2.0 ( | |soundver = 2.0 (r5350) | ||
|padname = Lilypad | |padname = Lilypad | ||
|padver = | |padver = | ||
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|dvdplugver = | |dvdplugver = | ||
|biosver = USA(v2.0) | |biosver = USA(v2.0) | ||
| | |comment = *EE/IOP: | ||
*EmotionEngine & IOP->Recompiler, EE/FPU->Chop/Zero, Clamping Mode->None | |||
*VUs: | |||
*VU0 & VU1->MicroVU Recompiler, VU0/VU1->Chop/Zero, Clamping Mode->None | |||
*Speedhacks: | |||
*Enable Speed Hacks & Enable NTSC Spin Detection & Enable Wait Loop Detection & MVu Flag Hack & MTVu->[Checked], EE Cyclerate & VU Cycle Stealing->3 | |||
*Game Fixes:Manual Game Fixes->[Unchecked] | |||
*Gfx Pluggin Settings: | |||
*Renderer->D3D 11(HW), Interlacing->Auto, Custom Resolution->Your monitor`s Current Native Resolution, Shade Boost & Texture Filtering & AA1->[Checked],Half-Pixel Offset in Configure->[Checked] | |||
*Average FPS:60 | |||
*Max FPS:60 | |||
*Min FPS:19 | |||
<!-- Linux specs --> | <!-- Linux specs --> | ||
|linuxpcsx2ver = | |linuxpcsx2ver = | ||
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|linuxfpsinfo = | |linuxfpsinfo = | ||
|linuxcomment = | |linuxcomment = | ||
<!-- | <!-- Specifications of Test System --> | ||
|cputype = Intel | |cputype = Intel i7 2600 3.2 Ghz | ||
|gputype = | |gputype = AMD 7770 1GB DDR5 | ||
|pccomment = | |pccomment = Average frames are at rate of 50 throughout the game but some regions do have spikes and drops | ||
}} | }} | ||
== | ==Known issues:== | ||
== | ===Ghost shifted images formed which is more visible in some areas=== | ||
*Solution: Turn the resolution to Native PS2 in gfx plugin settings. | |||
* | |||