God of War II: Difference between revisions
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{{infobox game | {{infobox game | ||
|image = God of War II Front.jpg | |image = God of War II Front.jpg | ||
|caption = | |caption = | ||
|developer = SCEA | |developer = SCEA | ||
|genre =Action-Adventure | |genre = Action-Adventure | ||
|wikipedia = [http://en.wikipedia.org/wiki/God_of_War_II Link] | |wikipedia = [http://en.wikipedia.org/wiki/God_of_War_II Link] | ||
|gameinfo = | |gameinfo = God of War II is a third person action-adventure video game. Sequel to ''[[God of War]]'' God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny. | ||
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|NTSCU = 1 | |NTSCU = 1 | ||
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|dvdplugver = | |dvdplugver = | ||
|biosver = USA(v2.0) | |biosver = USA(v2.0) | ||
|hacks = | |hacks = MTVU setting greatly enhances game speed. | ||
|fpsinfo = 60 | |fpsinfo = 60 | ||
|comment = | |comment = | ||
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|linuxcomment = | |linuxcomment = | ||
<!-- Minimal PC specs --> | <!-- Minimal PC specs --> | ||
|cputype = | |cputype = Intel i5 2500K stock speed | ||
|gputype = | |gputype = GeForce GTX 460 SE 768MB | ||
|pccomment = | |pccomment = Game plays fine in 3x upscale. Barely any slowdowns, only in some very intense battles for a few secs. | ||
}} | }} | ||
===Laptop specs=== | |||
<!-- Laptop specs --> | |||
* '''CPU Type:''' Intel i3 2310M stock speed | |||
* '''GPU Type:''' GeForce GT 525M 2GB | |||
* '''Comment:''' Tried playing it on my laptop. Runs fine in native resolution. MTVU is a must! Some minor hiccups at intense fighting scenes, but tolerable. Needs good air ventilation nonetheless. :) | |||
==Known Issues== | ==Known Issues== | ||
===Ghosting=== | |||
== | * '''Type:''' minor gfx issue | ||
* '''Type:''' | |||
* '''Affected Versions:''' All | * '''Affected Versions:''' All | ||
* '''Description:''' | * '''Description:''' Kratos and other objects, characters have a shifted, ghosting like effect around them. Only visible if using any of the upscaling modes in GSdx. Native res. has no such problems. | ||
* '''Solution:''' | * '''Solution:''' Switch on Half-pixel Offset in the GSdx hacks section. |
Revision as of 17:56, 3 December 2012
Developer(s): SCEA
Genre: Action-Adventure
Wikipedia: Link
Game description: God of War II is a third person action-adventure video game. Sequel to God of War God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.
Test configuration on Windows:
PCSX2 version: | 0.9.8 r4976 |
Graphics by GSDX: | SSE4 (vr4976) |
Sound by SPU2-X: | 2.0 (r4976) |
BIOS version: | USA(v2.0) |
Hack comments: MTVU setting greatly enhances game speed.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel i5 2500K stock speed |
GPU: | GeForce GTX 460 SE 768MB |
Comments: Game plays fine in 3x upscale. Barely any slowdowns, only in some very intense battles for a few secs.
Laptop specs
- CPU Type: Intel i3 2310M stock speed
- GPU Type: GeForce GT 525M 2GB
- Comment: Tried playing it on my laptop. Runs fine in native resolution. MTVU is a must! Some minor hiccups at intense fighting scenes, but tolerable. Needs good air ventilation nonetheless. :)
Known Issues
Ghosting
- Type: minor gfx issue
- Affected Versions: All
- Description: Kratos and other objects, characters have a shifted, ghosting like effect around them. Only visible if using any of the upscaling modes in GSdx. Native res. has no such problems.
- Solution: Switch on Half-pixel Offset in the GSdx hacks section.