God of War II: Difference between revisions

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{{infobox
{{infobox
|image            = God of War II Front.jpg
|image            = God of War II Front.jpg
|caption          = European box art
|caption          =
|developer        = [[Sony|SCE Santa Monica]]
|developer        = [[Sony|SCE Santa Monica]]
|publisher        = [[Sony | SCEA]]
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO), [[Sony|SCE Korea]] (KO), [[Capcom]] (JP)
|genre            = Action-Adventure
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/God_of_War_II Link]
|wikipedia        = [https://en.wikipedia.org/wiki/God_of_War_II Link]
|reviewlinks      = [http://www.ign.com/articles/2007/02/12/god-of-war-ii-review IGN]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/932295-god-of-war-ii Link]
|reviewscore      = 9.7/10
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/932295-god-of-war-ii/index.html GameRankings]|93/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/god-of-war-ii Metacritic]|93/100}}
|gameinfo          = God of War II is a third person action-adventure video game. Sequel to ''[[God of War]]'', God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.
|gameinfo          = God of War saw Kratos, a mortal warrior, set upon an epic quest to dethrone a God. But his journey did not end there. In God of War II, Kratos sits atop his Olympus throne, as the new God of War - far more ruthless than Ares ever was. To end his continued torment, Kratos must journey to the far reaches of the earth and defeat untold horrors and alter that which no mortal, or god has ever changed, his fate. God of War II sets an epic stage for a devastating mythological war to end all wars. In God of War II, players retake the role of Kratos. Armed with the deadly blades and blistering rage, players are aided by new breath-taking magic and new brutal combat moves. The journey takes them through vividly striking environments where they are faced with a labyrinth of challenging puzzles and mini-games intricately woven into the story. The violent world of Greek mythology comes to life in gory detail as Kratos encounters new mythical characters, and compete in epic boss battles in his quest.<br />
God of War II is a third person action-adventure video game. Sequel to ''[[God of War]]'', God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.
<!-- General props -->
|widescreen        = 1
|progressive      = 1
|cpu-intensive    = 1
|widescreenpatch  = 1
|japan_rating      = D
|ko_rating        = 18
|au_rating        = MA
|eu_rating        = 18+
|eu_rating_text    = Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language
<!-- Language props -->
|russian          = SCED-54680 & SCES-54206
|italian          = SCED-54680 & SCES-54206
|spanish          = SCED-54680 & SCES-54206
|french            = SCED-54680 & SCES-54206
|german            = SCED-54680 & SCES-54206
|english          = SCAJ-30011 & SCUS-97481 & SCED-54680 & SCES-54206 & SCUS-97482
|japanese          = SLPM-67013 & SLPM-67017
|korean            = SCKA-30006
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97481
|serialsNTSCU      = SCUS-97481<br />SCUS-97482 <small>(Demo, God of War II: The Colossus Battle)</small>
|CRCsNTSCU        = 2F123FD8
|CRCsNTSCU        = 2F123FD8
|releasedateNTSCU  = March 13, 2007
|releasedateNTSCU  = March 13, 2007<br />April 6, 2008 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  = 2
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-54206
|serialsPAL        = SCES-54206<br />SCES-54206/P <small>(Platinum)</small><br />SCED-54680 <small>(Demo)</small>
|CRCsPAL          = 44A8A22A
|CRCsPAL          = 44A8A22A
|releasedatePAL    = April 27, 2007
|releasedatePAL    = April 27, 2007<br />May 3, 2007 <small>(Australia; Special Edition, Australia)</small><br />January 11, 2008 <small>(Platinum)</small><br />2008 <small>(Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-67013 <br> SLPM-67017
|serialsNTSCJ      = SLPM-67013<br />SCAJ-20190<br />SCAJ-30011<br />SCKA-30006<br />SCKA-30007 <small>(Korea, BigHit Series)</small><br />SLPM-67017 <small>(Best Price)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 25, 2007
|releasedateNTSCJ  = June 29, 2007 <small>(Korea)</small><br />July 3, 2007 <small>(Korea, BigHit Series)</small><br />October 25, 2007<br />August 7, 2008 <small>(Best Price)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=?
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=?
|GPU=Nvidia GTX 285 768MB
|GPU=?
|Revision=16 12 2012 1.1.0 r5480-
|Revision=0.9.8 (r4976)
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Graphics=GSdx SSE4 (r4976)
|Sound=
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
* SPU2-X 2.0 (r4976)
*LilyPad 0.11.0 [09 10 2012]
* ?
|Comments=Runs near full speed.
|Comments=BIOS: USA(v2.0), FPS: 60
|Tester={{ForumUser|General-Plot}}
|Tester=Alok
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=?
|CPU=I5 3330
|CPU=Intel Core i7-2600 @ 3.20 GHz
|GPU= XFX Radeon HD 7970
|GPU=AMD Radeon HD 7770 @ 1 GB
|Revision=1.3 Git 18 of June
|Revision=1.0.0 (r5350)
|Graphics=GSDX
<spoiler show="Settings" hide="Hide">
* '''EE/IOP:'''
** EmotionEngine & IOP: Recompiler
** Round Mode: Chop / Zero
** Clamping Mode: None
* '''VUs:'''
** VU0 & VU1: MicroVU Recompiler
** Round Mode: Chop / Zero
** Clamping Mode: None
* '''Speedhacks:'''
** INTC Spin: ✓
** Wait Loop: ✓
** mVU Flag: ✓
** MTVU: ✓
** EE Cyclerate: 3
** VU Cycle Stealing: 3
</spoiler>
|Graphics=GSdx SSE4 (r5350)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Texture Filtering: Bilinear (PS2)
* Edge anti-aliasing: ✓
* '''Hacks:'''
** Half-Pixel Offset: ✓
* '''Shader Configuration:'''
** Shadeboost: ✓
</spoiler>
|Sound=
|Sound=
*SPU2-X
* SPU2-X 2.0 (r5350)
*?
* ?
|Comments=USA v02.20(10/02/2006), No Bugs.
|Comments=Average FPS:60, Max FPS:60, Min FPS:19. Average frames are at rate of 50 throughout the game but some regions do have spikes and drops.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester=The Requiem
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=0.9.8 r4976
|Revision=1.1.0 (r5480)
|Graphics=GSDX SSE4 (vr4976)
|Graphics=GSdx SSE41 (r5442)
|Sound=SPU2-X 2.0 (r4976)
|Sound=
|Comments=BIOS: USA(v2.0), FPS: 60
* SPU2-X 2.0.0
|Tester=Alok
* LilyPad 0.11.0
|Comments=Runs near full speed.
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows 7 64-bit
|CPU=Intel i7 2600 3.2 Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=AMD 7770 1GB DDR5
|GPU=Sapphire Radeon R9 290X @ 4 GB
|Revision=1.0.0.r5350
|Revision=1.2.1 (r5875)
|Graphics=GSDX SSE4 (vr5350) D3D11 HW
|Graphics=GSdx 0.1.16 (r5875)
|Sound=SPU2-X 2.0 (r5350)
|Sound=
|Comments=EmotionEngine & IOP->Recompiler, EE/FPU->Chop/Zero, Clamping Mode->None, VU0 & VU1->MicroVU Recompiler, VU0/VU1->Chop/Zero, Clamping Mode->None, Enable Speed Hacks & Enable NTSC Spin Detection & Enable Wait Loop Detection & MVu Flag Hack & MTVu->[Checked], EE Cyclerate & VU Cycle Stealing->3, Shade Boost & Texture Filtering & AA1->[Checked],Half-Pixel Offset in Configure->[Checked], Average FPS:60, Max FPS:60, Min FPS:19, Average frames are at rate of 50 throughout the game but some regions do have spikes and drops
* SPU2-X (r5875)
|Tester=The Requiem
* LilyPad 0.11.0 (r5875)
|Comments=GSdx Renderer: Direct3D10 (Hardware). Game still has the ghosting affects but can be fixed using the aforementioned fixes. Game runs extremely well once the ghosting is fixed. BIOS v2.0 was used.
|Tester=Zrooney
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 64-Bit
|OS=Windows 8.1
|CPU=Intel i7 @ 3.4Ghz
|CPU=Intel Core i5-4690K @ 4.60 GHz
|GPU=Sapphire R9 290X 4GB
|GPU=eVGA GeForce GTX 970 SLI
|Revision=1.2.1 r5875
|Revision=1.3.1 (git 58)
|Graphics=GSdx 10 (Hardware) 0.1.16 r5875
|Graphics=GSdx 0.1.16 (2015-03-03)
|Sound=
|Sound=
*SPU2-X r5875
* SPU2-X 2.0.0
*Lillypad 0.11.0 r5875
* ?
|Comments=Game still has the ghosting affects but can be fixed using the aforementioned fixes. Game runs extremely well once the ghosting is fixed. Bios v 2.0 was used.
|Comments=GSdx Renderer: Direct3D11 (Hardware). Locked 60 FPS with 8192x4608 internal resolution, with Skipdraw hardware hack set to "2".
|Tester=Zrooney
|Tester=QxiR
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 8.1
|OS=Windows
|CPU=i5 4690K @ 4.6Ghz
|CPU=Intel Core i5-3330
|GPU=eVGA 970GTX SLI
|GPU=XFX Radeon HD 7970
|Revision=1.3.1-58
|Revision=1.3 (git 20??-06-18)
|Graphics=*GDSX 20150303095439 0.1.16
|Graphics=GSdx
*Mode: HW DX11
|Sound=
|Sound=SPU2-X 2.0.0
* SPU2-X
|Comments= locked 60fps with 8192x4608 internal res using "skipdraw=2" hack
* ?
|Tester=QxiR
|Comments=USA v02.20(10/02/2006), No Bugs.
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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== Trivia ==
* Original names: '''ゴッド・オブ・ウォー II 終焉への序曲''' (SLPM-67013) & (SLPM-67017), '''갓 오브 워 II''' (SCKA-30006)




==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Shifted, ghost-like image
|IssueName=Shifted, ghost-like image
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Kratos and other objects, characters have a shifted, ghosting like effect around them. Only visible if using any of the upscaling modes in GSdx. Native res. has no such problems. There's also vertical lines when using the Amulet of the Fates
|Description=Kratos and other objects and characters have a shifted, ghost like effect around them.
|Workaround=Go into GSdx's plugin settings and turn the resolution to 'Native' OR if you want to keep the upscaling, turn on 'Half-pixel Offset' in the 'HW Hacks' section. Another workaround is to use "SkipDraw=2" in the 'HW Hacks' section.  
|Workaround=Go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the '''Align Sprite hack'''. Alternatively set Half Pixel Offset to "Special (Texture)". Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to Software mode by selecting one of the (Software) options.
}}
}}


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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Vertical lines under water and in hell
|Description=There are vertical lines on the screen in under water and hell levels.
|Workaround=Go into GSdx's plugin settings and turn the resolution to 'Native' OR if you want to keep the upscaling, turn on 'Aggressive-CRC' in the 'HW Hacks' section. Another workaround is to use "SkipDraw=60" in the 'HW Hacks' section.
|Workaround=Go to Config > Video(GS) > Plugin Settings,and set the '''CRC Hack Level''' to "Aggressive". Or go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the Align Sprite hack. This reduces the number of the horizontal lines underwater. Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to Software mode by selecting one of the (Software) options.
}}
}}


<gallery>
 
File:Pcsx2 2015-03-14 16-14-15.jpg
== Screenshots ==
File:Pcsx2 2015-03-15 12-19-38.jpg
<gallery widths="175px" heights="100px">
File:Pcsx2 2015-03-18 17-27-30.jpg
Pcsx2 2015-03-14 16-14-15.jpg
File:Pcsx2 2015-03-22 21-55-19.jpg
Pcsx2 2015-03-15 12-19-38.jpg
Pcsx2 2015-03-18 17-27-30.jpg
Pcsx2 2015-03-22 21-55-19.jpg
</gallery>
</gallery>


{{God of War series}}
{{God of War series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-God-of-War-II-SCUS-97481-U--28547 God of War II (SCUS 97481) (U)]}}
*[http://forums.pcsx2.net/Thread-God-of-War-II-SCUS-97481-U--28547 God of War II (SCUS 97481) (U)]}}
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