God of War II: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = God of War II Front.jpg
|image            = God of War II Front.jpg
|caption          =  
|caption          = NTSC-U (Greatest Hits) Cover
|developer        = [[Sony|SCEA]]
|developer         = [[Sony|SCE Santa Monica]]
|genre            = Action-Adventure
|publisher         = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO), [[Sony|SCE Korea]] (KO), [[Capcom]] (JP)
|wikipedia        = [http://en.wikipedia.org/wiki/God_of_War_II Link]
|genre            = Action, Adventure
|gameinfo          = God of War II is a third person action-adventure video game. Sequel to ''[[God of War]]'', God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.
|wikipedia        = [https://en.wikipedia.org/wiki/God_of_War_II Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/932295-god-of-war-ii Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2007/02/12/god-of-war-ii-review IGN]|9.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/god-of-war-ii Metacritic]|93/100}}, {{ReviewLink|[http://www.gamespot.com/god-of-war-ii/reviews/god-of-war-ii-review-6167249/ GameSpot]|9.2/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/god-of-war-ii-review Eurogamer]|9/10}}
|gameinfo          = God of War saw Kratos, a mortal warrior, set upon an epic quest to dethrone a God. But his journey did not end there. In God of War II, Kratos sits atop his Olympus throne, as the new God of War - far more ruthless than Ares ever was. To end his continued torment, Kratos must journey to the far reaches of the earth and defeat untold horrors and alter that which no mortal, or god has ever changed, his fate. God of War II sets an epic stage for a devastating mythological war to end all wars. In God of War II, players retake the role of Kratos. Armed with the deadly blades and blistering rage, players are aided by new breath-taking magic and new brutal combat moves. The journey takes them through vividly striking environments where they are faced with a labyrinth of challenging puzzles and mini-games intricately woven into the story. The violent world of Greek mythology comes to life in gory detail as Kratos encounters new mythical characters, and compete in epic boss battles in his quest.<br />
God of War II is a third person action-adventure video game. Sequel to ''[[God of War]]'', God of War II is loosely based on Greek mythology, and is set in Ancient Greece. The player controls the protagonist Kratos, the new God of War who has killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood. Kratos is saved by the Titan Gaia who instructs Kratos to find The Sisters of Fate, who will allow him to travel back in time, avert his betrayal and change his destiny.
<!-- General props -->
|widescreen        = 1
|cpu-intensive    = 1
|widescreenpatch  = 1
|japan_rating      = D
|japan_rating_text = Crime, Violence
|ko_rating        = 18
|au_rating        = MA
|au_rating_text    = Strong violence, Sexual references
|eu_rating        = 18+
|eu_rating_text    = Violence
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language
<!-- Language props -->
|russian          = SCED-54680 & SCES-54206
|italian          = SCED-54680 & SCES-54206
|spanish          = SCED-54680 & SCES-54206
|french            = SCED-54680 & SCES-54206
|german            = SCED-54680 & SCES-54206
|english          = SCAJ-30011 & SCUS-97481 & SCED-54680 & SCES-54206 & SCUS-97482
|japanese          = SLPM-67013 & SLPM-67017 & SLPM-61161
|korean            = SCKA-30006
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97481
|serialsNTSCU      = SCUS-97481<br />SCUS-97482 <small>(Demo, God of War II: The Colossus Battle)</small>
|CRCsNTSCU        = 2F123FD8
|CRCsNTSCU        = 2F123FD8
|releasedateNTSCU  = March 13, 2007
|releasedateNTSCU  = March 13, 2007<br />April 6, 2008 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  =  
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-54206
|serialsPAL        = SCES-54206<br />SCES-54206/P <small>(Platinum)</small><br />SCED-54680 <small>(Demo)</small>
|CRCsPAL          = 44A8A22A
|CRCsPAL          = 44A8A22A
|releasedatePAL    = April 27, 2007
|releasedatePAL    = April 27, 2007<br />May 3, 2007 <small>(Australia; Special Edition, Australia)</small><br />January 11, 2008 <small>(Platinum)</small><br />2008 <small>(Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-67013<br />SCAJ-20190<br />SCAJ-30011<br />SCKA-30006<br />SCKA-30007 <small>(Korea, BigHit Series)</small><br />SLPM-67017 <small>(Best Price)</small><br />SLPM-61161 <small>(Demo, God of War II: The End Begins)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 25, 2007
|releasedateNTSCJ  = June 29, 2007 <small>(Korea)</small><br />July 3, 2007 <small>(Korea, BigHit Series)</small><br />October 25, 2007<br />August 7, 2008 <small>(Best Price)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 36: Line 60:
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=?
|GPU=?
|Revision=0.9.8 (r4976)
|Graphics=GSdx SSE4 (r4976)
|Sound=
* SPU2-X 2.0 (r4976)
* ?
|Comments=BIOS: USA(v2.0), FPS: 60
|Tester=Alok
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=Intel Core i7-2600 @ 3.20 GHz
|GPU=AMD Radeon HD 7770 @ 1 GB
|Revision=1.0.0 (r5350)
<!--
* '''EE/IOP:'''
** EmotionEngine & IOP: Recompiler
** Round Mode: Chop / Zero
** Clamping Mode: None
* '''VUs:'''
** VU0 & VU1: MicroVU Recompiler
** Round Mode: Chop / Zero
** Clamping Mode: None
* '''Speedhacks:'''
** INTC Spin: ✓
** Wait Loop: ✓
** mVU Flag: ✓
** MTVU: ✓
** EE Cyclerate: 3
** VU Cycle Stealing: 3
-->
|Graphics=GSdx SSE4 (r5350)
<!--
* Renderer: Direct3D11 (Hardware)
* Texture Filtering: Bilinear (PS2)
* Edge anti-aliasing: ✓
* '''Hacks:'''
** Half-Pixel Offset: ✓
* '''Shader Configuration:'''
** Shadeboost: ✓
-->
|Sound=
* SPU2-X 2.0 (r5350)
* ?
|Comments=Average FPS:60, Max FPS:60, Min FPS:19. Average frames are at rate of 50 throughout the game but some regions do have spikes and drops.
|Tester=The Requiem
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=16 12 2012 1.1.0 r5480-
|Revision=1.1.0 (r5480)
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
* SPU2-X 2.0.0
*LilyPad 0.11.0 [09 10 2012]
* LilyPad 0.11.0
|Comments=Runs near full speed.
|Comments=Runs near full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-bit
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Sapphire Radeon R9 290X @ 4 GB
|Revision=1.2.1 (r5875)
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
* SPU2-X (r5875)
* LilyPad 0.11.0 (r5875)
|Comments=GSdx Renderer: Direct3D10 (Hardware). Game still has the ghosting affects but can be fixed using the aforementioned fixes. Game runs extremely well once the ghosting is fixed. BIOS v2.0 was used.
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1
|CPU=Intel Core i5-4690K @ 4.60 GHz
|GPU=eVGA GeForce GTX 970 SLI
|Revision=1.3.1 (git 58)
|Graphics=GSdx 0.1.16 (2015-03-03)
|Sound=
* SPU2-X 2.0.0
* ?
|Comments=GSdx Renderer: Direct3D11 (Hardware). Locked 60 FPS with 8192x4608 internal resolution, with Skipdraw hardware hack set to "2".
|Tester=QxiR
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU= XFX Radeon HD 7970
|GPU=XFX Radeon HD 7970
|Revision=1.3 Git 18 of June
|Revision=1.3 (git 20??-06-18)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), No Bugs.
|Comments=USA v02.20(10/02/2006), No Bugs.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=PAL-M6
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
<!--
* '''Settings EE/IOP:'''
** Clamping Mode: None
* '''Settings VU:'''
** Clamping Mode: None
* '''Speedhacks:'''
** EEC: -3 & VUCS: 2,
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag Hack
** MTVU
-->
|Graphics=GSdx
<!--
* Renderer: OpenGL (Hardware)
* Native Resolution: 1280x720 and 1920x1080
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Aggressive
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* '''Enable HW Hacks:'''
** Align Sprite
* FXAA Shader
* Widescreen patch
-->
|Sound=
* SPU2-X
* LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, This game is quite demanding on my computer and I use the minimum quality. The game runs at 720p and 1080p (HD) 50 FPS, no bugs, brakes or freezes. The game ran on an ISO file and via a DVD.
|Tester=Chern40+7
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows 10 x64
|CPU=?
|CPU=Intel Core i5-3570K @ 3.40 GHz (Overclocked to 4.70 GHz)
|GPU=?
|GPU=NVIDIA GeForce GTX 670 (*2)
|Revision=0.9.8 r4976
|Revision=1.6.0
|Graphics=GSDX SSE4 (vr4976)
|Graphics=GSdx 1.2.0
|Sound=SPU2-X 2.0 (r4976)
<!--
|Comments=BIOS: USA(v2.0), FPS: 60
* Renderer: OpenGL (Hardware)
|Tester=Alok
* Internal Resolution: 3*Native
* CRC Hack Level: Partial
* Round Sprite: Full
* Trilinear Filtering: Trilinear
* Half Pixel Offest: Special (Texture)
* MTVU: On
-->
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Faint green and purple outlines on certain objects/textures (most noticeable with white textures). Some lag when destroying walls and killing miniboss minotaurs, otherwise full speed. However, it's clearly quite demanding on my PC (it's normally almost silent and the fans got very loud, and the PC became warm to the touch), so I'd recommend using VU cycle stealing for mid to low-end PCs (as with the first GoW). Fully playable.
|Tester=PandoraGTX
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows 11 x64
|CPU=Intel i7 2600 3.2 Ghz
|CPU=Intel Core i7-13700F
|GPU=AMD 7770 1GB DDR5
|GPU=NVIDIA GeForce RTX 4070 Ti
|Revision=1.0.0.r5350
|Revision=1.7.0
|Graphics=GSDX SSE4 (vr5350) D3D11 HW
|Graphics=GSdx AVX2
|Sound=SPU2-X 2.0 (r5350)
<!--
|Comments=EmotionEngine & IOP->Recompiler, EE/FPU->Chop/Zero, Clamping Mode->None, VU0 & VU1->MicroVU Recompiler, VU0/VU1->Chop/Zero, Clamping Mode->None, Enable Speed Hacks & Enable NTSC Spin Detection & Enable Wait Loop Detection & MVu Flag Hack & MTVu->[Checked], EE Cyclerate & VU Cycle Stealing->3, Shade Boost & Texture Filtering & AA1->[Checked],Half-Pixel Offset in Configure->[Checked], Average FPS:60, Max FPS:60, Min FPS:19, Average frames are at rate of 50 throughout the game but some regions do have spikes and drops
* Renderer: Automatic
|Tester=The Requiem
* Internal Resolution: 4x Native
* Mipmapping: Full
* Trilinear Filtering: Automatic
* Anisotropic Filtering: 16x
* Blending Accuracy: Basic
-->
|Sound=
* DualSense Controller
|Comments=Fully playable from start to finish. FPS drops if Blending Accuracy is set to higher than Basic. Horizontal line appears randomly on lower half of the screen.
|Tester=Tomle1202
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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== Trivia ==
* Original names: '''ゴッド・オブ・ウォー II 終焉への序曲''' (SLPM-67013) & (SLPM-67017), '''갓 오브 워 II''' (SCKA-30006)




==Known Issues==
==Fixed Issues==
{{Issue
|IssueName=Shifted, ghost-like image
|IsFixed=1
|IssueLevel=0
|Description=Kratos and other objects and characters have a shifted, ghost like effect around them.
|Workaround=Go to Config > Graphic Settings > Hacks, enable "Enable HW hacks" and <del> enable the '''Align Sprite hack'''. Alternatively</del> set Half Pixel Offset to "Special (Texture)" (for additional fine-tuning also set "Texture Offsets" X and Y to 20); or go to Config > Graphic Settings > Renderer and set the Internal Resolution to "Native"; or set the Renderer to "Software".
}}


{{Issue
{{Issue
|IssueName=Ghost shifted images
|IssueName=Vertical lines in underwater and hell levels
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Ghost shifted images formed which is more visible in some areas and Vertical lines when using the amulet
|Description=There are vertical lines on the screen in underwater and hell levels.
|Workaround=Turn the resolution to Native PS2 in gfx plugin settings and uncheck half-pixel offset in configiration.
|Workaround=Go to Config > Graphic Settings and set the '''CRC Hack Level''' to "Aggressive". Or go to Config > Graphic Settings > Hacks, enable "Enable HW hacks" and enable the Align Sprite hack: this reduces the number of the horizontal lines underwater; or go to Config > Graphic Settings > Renderer and set the Internal Resolution to "Native"; or set the Renderer to "Software".
}}
}}
== Screenshots ==
<gallery widths="175px" heights="100px">
Pcsx2 2015-03-14 16-14-15.jpg
Pcsx2 2015-03-15 12-19-38.jpg
Pcsx2 2015-03-18 17-27-30.jpg
Pcsx2 2015-03-22 21-55-19.jpg
</gallery>


{{God of War series}}
{{God of War series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-God-of-War-II-SCUS-97481-U--28547 God of War II (SCUS 97481) (U)]}}
*[http://forums.pcsx2.net/Thread-God-of-War-II-SCUS-97481-U--28547 God of War II (SCUS 97481) (U)]}}
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