God of War II: Difference between revisions

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|GPU=AMD Radeon HD 7770 @ 1 GB
|GPU=AMD Radeon HD 7770 @ 1 GB
|Revision=1.0.0 (r5350)
|Revision=1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
* '''EE/IOP:'''
* '''EE/IOP:'''
** EmotionEngine & IOP: Recompiler
** EmotionEngine & IOP: Recompiler
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** EE Cyclerate: 3
** EE Cyclerate: 3
** VU Cycle Stealing: 3
** VU Cycle Stealing: 3
</spoiler>
-->
|Graphics=GSdx SSE4 (r5350)
|Graphics=GSdx SSE4 (r5350)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
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* '''Shader Configuration:'''
* '''Shader Configuration:'''
** Shadeboost: ✓
** Shadeboost: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0 (r5350)
* SPU2-X 2.0 (r5350)
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|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
|Revision=v1.7.0-dev-2002
<spoiler show="Settings Emulator" hide="Hide">
<!--
* '''Settings EE/IOP:'''
* '''Settings EE/IOP:'''
** Clamping Mode: None
** Clamping Mode: None
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Native Resolution: 1280x720 and 1920x1080  
* Native Resolution: 1280x720 and 1920x1080  
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
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|Revision=1.6.0
|Revision=1.6.0
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3*Native
* Internal Resolution: 3*Native
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* Half Pixel Offest: Special (Texture)
* Half Pixel Offest: Special (Texture)
* MTVU: On
* MTVU: On
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Tester=PandoraGTX
|Tester=PandoraGTX
}}
}}
 
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11 x64
|CPU=Intel Core i7-13700F
|GPU=NVIDIA GeForce RTX 4070 Ti
|Revision=1.7.0
|Graphics=GSdx AVX2
<!--
* Renderer: Automatic
* Internal Resolution: 4x Native
* Mipmapping: Full
* Trilinear Filtering: Automatic
* Anisotropic Filtering: 16x
* Blending Accuracy: Basic
-->
|Sound=
* DualSense Controller
|Comments=Fully playable from start to finish. FPS drops if Blending Accuracy is set to higher than Basic. Horizontal line appears randomly on lower half of the screen.
|Tester=Tomle1202
}}
{{TestingFooter}}
{{TestingFooter}}


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