God of War

Revision as of 20:21, 26 March 2012 by Heltonxl (talk | contribs)

Developer(s): SCEA
Genre: Action-Adventure
Wikipedia: Link

Winlogo.png Test configuration on Windows:

God of War
God of War Front.jpg
Region NTSC-U:
Serial numbers: SCUS-97399
Release date: March 22, 2005
CRCs: D6385328
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-53133
Release date: July 8, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-67010
Release date: November 17, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
PCSX2 version: 0.9.9 r5128 ( SVN )
Graphics by GSDX: SSE4.1 (r5133)
Sound by SPU2-X: 2.0 (r5112)
BIOS version: USA v02.00

Comments: With 5x resolution i get 50fps super stable<!


recomended speedhacks on, automatic game fixes on , mtvu on gsdx: dx11 , texture filtering , hardware hack- half pixel offset. Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini

Know Issues

Shadow of Kratos missing in hardware mode (SW mode is correct) Horizontal lines underwater, native resolution fixes it Chests not glowing properly Fog missing in hardware mode, a minor fog is visible.

Linlogo.png Test configuration on Linux:

PCSX2 version: 1736
Graphics by ZZogl: 182
Sound by SPU2-X: untested

Hack comments: 16-bit textures

Pclogo.png PC specs used to test the game:

  • Core 2 duo from 3.2GHz or I3/I5/I7 @ 2.7 OR MORE
  • AMD Athlon 64 X2 6000+ 3.1GHz or Phenom II @ 3.2 GHz
GPU: Nvidia GeForce 9600GT 1GB or better