God of War: Difference between revisions

13 bytes removed ,  3 November 2016
Go the GSdx Settings menu and look at the groupbox titles and try pressing F9 during gameplay and watch the log.
m (→‎Known Issues: They're renderers, not modes.)
(Go the GSdx Settings menu and look at the groupbox titles and try pressing F9 during gameplay and watch the log.)
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|IssueLevel=0
|IssueLevel=0
|Description=Kratos's shadow is missing when using hardware renderers
|Description=Kratos's shadow is missing when using hardware renderers
|Workaround=Go to Config > Video(GS) > Plugin Settings, make sure the Renderer is set to "OpenGL (Hardware), then click "Enable HW Hacks", go to Configure Hacks and use '''Round Sprite''' or use '''TC Offset''' to correct the effects. Or set the Renderer to any of the software renderers. You can also switch between a hardware and software renderer temporarily during gameplay by pressing the F9 button.
|Workaround=Go to Config > Video(GS) > Plugin Settings, make sure the Renderer is set to "OpenGL (Hardware), then click "Enable HW Hacks", go to Configure Hacks and use '''Round Sprite''' or use '''TC Offset''' to correct the effects. Or set the Renderer to any of the Software modes. You can also switch between Hardware and Software mode temporarily during gameplay by pressing the F9 button.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Horizontal lines underwater
|Description=Horizontal lines underwater
|Workaround=Go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the '''Align Sprite''' hack. This reduces the number of the horizontal lines underwater. Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to any of the software renderer.
|Workaround=Go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the '''Align Sprite''' hack. This reduces the number of the horizontal lines underwater. Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to any of the Software modes.
}}
}}


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