God of War: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Same here. Please refer to other games) |
||
Line 47: | Line 47: | ||
|hacks = | |hacks = | ||
|fpsinfo = 60 | |fpsinfo = 60 | ||
|comment = *With 5x resolution i get 50fps super stable<! | |||
|comment = | *recomended speedhacks on, automatic game fixes on , mtvu on | ||
*gsdx: dx11 , texture filtering , hardware hack- half pixel offset. | |||
*Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini | |||
recomended speedhacks on, automatic game fixes on , mtvu on | |||
gsdx: dx11 , texture filtering , hardware hack- half pixel offset. | |||
Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini | |||
<!-- Linux specs --> | <!-- Linux specs --> | ||
|linuxpcsx2ver = 1736 | |linuxpcsx2ver = 1736 | ||
Line 86: | Line 71: | ||
|pccomment = | |pccomment = | ||
}} | }} | ||
==Known issues:== | |||
===Shadow of Kratos missing in hardware mode=== | |||
*Solution: Use SW mode | |||
===Horizontal lines underwater=== | |||
*Solution: native resolution |
Revision as of 04:41, 27 March 2012
Developer(s): SCEA
Genre: Action-Adventure
Wikipedia: Link
Test configuration on Windows:
PCSX2 version: | 0.9.9 r5128 ( SVN ) |
Graphics by GSDX: | SSE4.1 (r5133) |
Sound by SPU2-X: | 2.0 (r5112) |
BIOS version: | USA v02.00 |
Comments:
- With 5x resolution i get 50fps super stable<!
- recomended speedhacks on, automatic game fixes on , mtvu on
- gsdx: dx11 , texture filtering , hardware hack- half pixel offset.
- Change ntsc framerate to 50 fps or lower, change in Pcsx2_vm.ini
PCSX2 version: | 1736 |
Graphics by ZZogl: | 182 |
Sound by SPU2-X: | untested |
Hack comments: 16-bit textures
PC specs used to test the game:
CPU: |
|
GPU: | Nvidia GeForce 9600GT 1GB or better |
Known issues:
Shadow of Kratos missing in hardware mode
- Solution: Use SW mode
Horizontal lines underwater
- Solution: native resolution